Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 5b0a5b9b Moving domain randomization to C# (#4065) 4 年前
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Communicator Merge release 2 to master (#4000) 4 年前
PublicAPI Fix Barracuda assembly reference. (#3993) 4 年前
Sensor store hit GameObject in raycast output (#4111) 4 年前
TestModels Tests for Demonstration loader and Model runner (#3510) 4 年前
AcademyTests.cs apply Rider suggestions to API code (#3847) 4 年前
AcademyTests.cs.meta Communication protocol versioning (#3535) 4 年前
BehaviorParameterTests.cs apply Rider suggestions to API code (#3847) 4 年前
BehaviorParameterTests.cs.meta add meta file 4 年前
Communicator.meta Use SemVer to check communication compatibility between C# and Python (#3760) 4 年前
DemonstrationTests.cs apply Rider suggestions to API code (#3847) 4 年前
DemonstrationTests.cs.meta Demonstration Recorder (#1240) 6 年前
DiscreteActionOutputApplierTest.cs [barracuda] Update Barracuda to 0.7.0-preview (#3875) 4 年前
DiscreteActionOutputApplierTest.cs.meta Reducing complexity on a number of classes. (#2480) 5 年前
EditModeTestActionMasker.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
EditModeTestActionMasker.cs.meta Release v0.5 (#1202) 6 年前
EditModeTestInternalBrainTensorApplier.cs Merge remote-tracking branch 'origin/master' into release_1_to_master 4 年前
EditModeTestInternalBrainTensorApplier.cs.meta New Learning Brain (#1303) 6 年前
EditModeTestInternalBrainTensorGenerator.cs ObservableAttribute (#3925) 4 年前
EditModeTestInternalBrainTensorGenerator.cs.meta New Learning Brain (#1303) 6 年前
MLAgentsEditModeTest.cs ObservableAttribute (#3925) 4 年前
MLAgentsEditModeTest.cs.meta Release v0.5 (#1202) 6 年前
ModelRunnerTest.cs Merge remote-tracking branch 'origin/master' into release_1_to_master 4 年前
ModelRunnerTest.cs.meta Tests for Demonstration loader and Model runner (#3510) 4 年前
MultinomialTest.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
MultinomialTest.cs.meta Added missing meta files 5 年前
ParameterLoaderTest.cs Merge remote-tracking branch 'origin/master' into release_1_to_master 4 年前
ParameterLoaderTest.cs.meta Tests for Demonstration loader and Model runner (#3510) 4 年前
PublicAPI.meta Make most property setters public. (#3602) 4 年前
RandomNormalTest.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
RandomNormalTest.cs.meta Added missing meta files 5 年前
SamplerTests.cs Moving domain randomization to C# (#4065) 4 年前
SamplerTests.cs.meta Moving domain randomization to C# (#4065) 4 年前
Sensor.meta VectorSensor and StackedSensor (#2813) 5 年前
SideChannelTests.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
SideChannelTests.cs.meta Develop side channel (#2956) 5 年前
TensorUtilsTest.cs Merge remote-tracking branch 'origin/master' into release_1_to_master 4 年前
TensorUtilsTest.cs.meta Reducing complexity on a number of classes. (#2480) 5 年前
TestModels.meta Rename Resources folder as it has special meaning in the context of Unity where it may import resources automatically into users' projects. (#3853) 4 年前
TimerTest.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
TimerTest.cs.meta C# hierarchical timers (#2198) 5 年前
Unity.ML-Agents.Editor.Tests.asmdef [barracuda] Update Barracuda to 0.7.0-preview. (#3873) 4 年前
Unity.ML-Agents.Editor.Tests.asmdef.meta Create ML-Agents Package (#3267) 5 年前
UtilitiesTests.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
UtilitiesTests.cs.meta Brains as Scriptable Objects (#1250) 6 年前