Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
GitHub 2a884e6d Fix rider warnings and format code. (#2730) 5 年前
..
Utils [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
ApplierImpl.cs Refactor ICommunicator API (#2675) 5 年前
ApplierImpl.cs.meta New Learning Brain (#1303) 6 年前
BarracudaModelParamLoader.cs Fix rider warnings and format code. (#2730) 5 年前
BarracudaModelParamLoader.cs.meta Barracuda integration into ML-Agents (#1557) 6 年前
GeneratorImpl.cs Refactor ICommunicator API (#2675) 5 年前
GeneratorImpl.cs.meta New Learning Brain (#1303) 6 年前
ModelRunner.cs Fix rider warnings and format code. (#2730) 5 年前
ModelRunner.cs.meta Made ModelParamLoader static and made a modelRunner for batching at inference (#2718) 5 年前
TensorApplier.cs Refactor ICommunicator API (#2675) 5 年前
TensorApplier.cs.meta New Learning Brain (#1303) 6 年前
TensorGenerator.cs Refactor ICommunicator API (#2675) 5 年前
TensorGenerator.cs.meta New Learning Brain (#1303) 6 年前
TensorNames.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
TensorNames.cs.meta New Learning Brain (#1303) 6 年前
TensorProxy.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
TensorProxy.cs.meta Initial commit. Modified the code to use TF# exclusively 6 年前
Utils.meta added missing meta file 6 年前