Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 2d1bda57 Merge pull request #1931 from Unity-Technologies/release-v0.8 6 年前
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Tests Merge pull request #1931 from Unity-Technologies/release-v0.8 6 年前
AgentEditor.cs External Contribution: Use RenderTexture instead of Camera for Visual Observation (#1824) 6 年前
AgentEditor.cs.meta On Demand Decision (#308) 7 年前
BrainEditor.cs Release v0.6 bug bp copy (#1341) 6 年前
BrainEditor.cs.meta Brains as Scriptable Objects (#1250) 6 年前
BrainParametersDrawer.cs Update BrainParametersDrawer.cs (#1840) 6 年前
BrainParametersDrawer.cs.meta Brains as Scriptable Objects (#1250) 6 年前
BroadcastHubDrawer.cs Brains as Scriptable Objects (#1250) 6 年前
BroadcastHubDrawer.cs.meta Brains as Scriptable Objects (#1250) 6 年前
DemonstrationDrawer.cs Demonstration Recorder (#1240) 6 年前
DemonstrationDrawer.cs.meta Demonstration Recorder (#1240) 6 年前
DemonstrationImporter.cs Demonstration Recorder (#1240) 6 年前
DemonstrationImporter.cs.meta Demonstration Recorder (#1240) 6 年前
HeuristicBrainEditor.cs Brains as Scriptable Objects (#1250) 6 年前
HeuristicBrainEditor.cs.meta Brains as Scriptable Objects (#1250) 6 年前
LearningBrainEditor.cs Barracuda integration into ML-Agents (#1557) 6 年前
LearningBrainEditor.cs.meta Brains as Scriptable Objects (#1250) 6 年前
NNModelImporter.cs Barracuda integration into ML-Agents (#1557) 6 年前
NNModelImporter.cs.meta Barracuda integration into ML-Agents (#1557) 6 年前
PlayerBrainEditor.cs Brains as Scriptable Objects (#1250) 6 年前
PlayerBrainEditor.cs.meta Brains as Scriptable Objects (#1250) 6 年前
ResetParameterDrawer.cs Brains as Scriptable Objects (#1250) 6 年前
ResetParameterDrawer.cs.meta On Demand Decision (#308) 7 年前
Tests.meta Release v0.5 (#1202) 6 年前