Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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40 行
901 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
public class UIShowControls : MonoBehaviour
{
public GameObject controlsCanvas;
private FPSPlayerInputActions inputActions;
// Start is called before the first frame update
void Awake()
{
controlsCanvas.SetActive(false);
inputActions = new FPSPlayerInputActions();
}
void OnEnable()
{
inputActions.Enable();
}
private void OnDisable()
{
inputActions.Disable();
}
public void ToggleControlsUI()
{
controlsCanvas.SetActive(!controlsCanvas.activeInHierarchy);
}
// // Update is called once per frame
void Update()
{
if (inputActions.UI.Controls.triggered)
// if (Input.GetKeyDown(KeyCode.C))
{
ToggleControlsUI();
}
}
}