Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub a28e2767 Update add-fire to latest master, including Policy refactor (#4263) 4 年前
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Communicator Update add-fire to latest master, including Policy refactor (#4263) 4 年前
Demonstrations Update add-fire to latest master, including Policy refactor (#4263) 4 年前
Grpc Merge remote-tracking branch 'origin/master' into develop-add-fire 4 年前
Inference Update add-fire to latest master, including Policy refactor (#4263) 4 年前
Policies Merge master 4 年前
Sensors Update add-fire to latest master, including Policy refactor (#4263) 4 年前
SideChannels Update add-fire to latest master, including Policy refactor (#4263) 4 年前
Academy.cs Update add-fire to latest master, including Policy refactor (#4263) 4 年前
Academy.cs.meta Initial commit 7 年前
Agent.cs Update add-fire to latest master, including Policy refactor (#4263) 4 年前
Agent.cs.meta Initial commit 7 年前
AssemblyInfo.cs Making some fields and properties internal (#3342) 4 年前
AssemblyInfo.cs.meta Making some fields and properties internal (#3342) 4 年前
Communicator.meta Made a asmdef for CommunicatorObjects (#3500) 4 年前
Constants.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
Constants.cs.meta Use AddComponentMenu for MonoBehaviours (#3231) 5 年前
DecisionRequester.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
DecisionRequester.cs.meta Make On Demand Decision the default (#3243) 5 年前
Demonstrations.meta Move Demonstration code to sub-folder (#3488) 4 年前
DiscreteActionMasker.cs Update add-fire to latest master, including Policy refactor (#4263) 4 年前
DiscreteActionMasker.cs.meta Release v0.5 (#1202) 6 年前
EnvironmentParameters.cs rename to SideChannelManager +backcompat (#4137) 4 年前
EnvironmentParameters.cs.meta [WIP] Side Channel Design Changes (#3807) 4 年前
EpisodeIdCounter.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
EpisodeIdCounter.cs.meta Make the Agent reset immediately after Done (#3291) 4 年前
Grpc.meta Move gRPC code to its own special place (#2621) 5 年前
Inference.meta Modified some namespaces (#3533) 4 年前
Policies.meta Modified some namespaces (#3533) 4 年前
Sampler.cs Moving domain randomization to C# (#4065) 4 年前
Sampler.cs.meta ignoring commit checks 4 年前
SensorHelper.cs Update add-fire to latest master, including Policy refactor (#4263) 4 年前
SensorHelper.cs.meta Update add-fire to latest master, including Policy refactor (#4263) 4 年前
Sensors.meta Modified some namespaces (#3533) 4 年前
SideChannels.meta Modified some namespaces (#3533) 4 年前
StatsRecorder.cs Update add-fire to latest master, including Policy refactor (#4263) 4 年前
StatsRecorder.cs.meta [WIP] Side Channel Design Changes (#3807) 4 年前
Timer.cs apply Rider suggestions to API code (#3847) 4 年前
Timer.cs.meta C# hierarchical timers (#2198) 5 年前
Unity.ML-Agents.asmdef [barracuda] Update Barracuda to 0.7.0-preview. (#3873) 4 年前
Unity.ML-Agents.asmdef.meta Create ML-Agents Package (#3267) 4 年前
UnityAgentsException.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
UnityAgentsException.cs.meta Initial commit 7 年前
Utilities.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
Utilities.cs.meta Demonstration Recorder (#1240) 6 年前