Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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Ervin Teng 3697e616 Convert BC (warning) might be broken 5 年前
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bc Convert BC (warning) might be broken 5 年前
components Stats reporting is working 5 年前
ppo Move some common logic to buffer class 5 年前
sac Move some common logic to buffer class 5 年前
tests Kill the ProcessingBuffer 5 年前
__init__.py bump version strings (#2955) 5 年前
agent_processor.py Kill the ProcessingBuffer 5 年前
barracuda.py fix errors from new flake8-comprehensions (#2917) 5 年前
buffer.py Move some common logic to buffer class 5 年前
curriculum.py Develop side channels: migrate reset parameters (#2990) 5 年前
demo_loader.py Kill the ProcessingBuffer 5 年前
exception.py Develop yaml json loading errors (#2601) 5 年前
learn.py Develop side channels: migrate reset parameters (#2990) 5 年前
meta_curriculum.py Develop side channels: migrate reset parameters (#2990) 5 年前
models.py Allow usage with tensorflow 2.0.0 (via tf.compat.v1) (#2665) 5 年前
rl_trainer.py Move trajectory and related functions to trajectory.py 5 年前
tensorflow_to_barracuda.py fix errors from new flake8-comprehensions (#2917) 5 年前
tf_policy.py Develop cold fix recurrent (#3032) 5 年前
trainer.py Bubbled up indexing of AllBrainInfo to trainer controller from trainers 5 年前
trainer_controller.py Merge branch 'master' of github.com:Unity-Technologies/ml-agents into develop-agentprocessor 5 年前
trainer_metrics.py small mypy cleanup (#2637) 5 年前
trainer_util.py Develop spawn brains (#2676) 5 年前
trajectory.py Remove epsilon 5 年前