Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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# # Unity ML-Agents Toolkit
import logging
import os
import tensorflow as tf
import numpy as np
from mlagents.envs import UnityException, AllBrainInfo, BrainInfo
from mlagents.trainers import ActionInfo
from mlagents.trainers import TrainerMetrics
LOGGER = logging.getLogger("mlagents.trainers")
class UnityTrainerException(UnityException):
"""
Related to errors with the Trainer.
"""
pass
class Trainer(object):
"""This class is the base class for the mlagents.envs.trainers"""
def __init__(self, brain, trainer_parameters, training, run_id):
"""
Responsible for collecting experiences and training a neural network model.
:BrainParameters brain: Brain to be trained.
:dict trainer_parameters: The parameters for the trainer (dictionary).
:bool training: Whether the trainer is set for training.
:int run_id: The identifier of the current run
"""
self.param_keys = []
self.brain_name = brain.brain_name
self.run_id = run_id
self.trainer_parameters = trainer_parameters
self.summary_path = trainer_parameters['summary_path']
if not os.path.exists(self.summary_path):
os.makedirs(self.summary_path)
self.cumulative_returns_since_policy_update = []
self.is_training = training
self.stats = {}
self.trainer_metrics = TrainerMetrics(path=self.summary_path + '.csv',
brain_name=self.brain_name)
self.summary_writer = tf.summary.FileWriter(self.summary_path)
self.policy = None
def __str__(self):
return '''{} Trainer'''.format(self.__class__)
def check_param_keys(self):
for k in self.param_keys:
if k not in self.trainer_parameters:
raise UnityTrainerException(
"The hyper-parameter {0} could not be found for the {1} trainer of "
"brain {2}.".format(k, self.__class__, self.brain_name))
@property
def parameters(self):
"""
Returns the trainer parameters of the trainer.
"""
raise UnityTrainerException(
"The parameters property was not implemented.")
@property
def graph_scope(self):
"""
Returns the graph scope of the trainer.
"""
raise UnityTrainerException(
"The graph_scope property was not implemented.")
@property
def get_max_steps(self):
"""
Returns the maximum number of steps. Is used to know when the trainer should be stopped.
:return: The maximum number of steps of the trainer
"""
raise UnityTrainerException(
"The get_max_steps property was not implemented.")
@property
def get_step(self):
"""
Returns the number of training steps the trainer has performed
:return: the step count of the trainer
"""
raise UnityTrainerException(
"The get_step property was not implemented.")
@property
def get_last_reward(self):
"""
Returns the last reward the trainer has had
:return: the new last reward
"""
raise UnityTrainerException(
"The get_last_reward property was not implemented.")
def increment_step_and_update_last_reward(self):
"""
Increment the step count of the trainer and updates the last reward
"""
raise UnityTrainerException(
"The increment_step_and_update_last_reward method was not implemented.")
def get_action(self, curr_info: BrainInfo) -> ActionInfo:
"""
Get an action using this trainer's current policy.
:param curr_info: Current BrainInfo.
:return: The ActionInfo given by the policy given the BrainInfo.
"""
self.trainer_metrics.start_experience_collection_timer()
action = self.policy.get_action(curr_info)
self.trainer_metrics.end_experience_collection_timer()
return action
def add_experiences(self, curr_info: AllBrainInfo, next_info: AllBrainInfo,
take_action_outputs):
"""
Adds experiences to each agent's experience history.
:param curr_info: Current AllBrainInfo.
:param next_info: Next AllBrainInfo.
:param take_action_outputs: The outputs of the take action method.
"""
raise UnityTrainerException(
"The add_experiences method was not implemented.")
def process_experiences(self, current_info: AllBrainInfo, next_info: AllBrainInfo):
"""
Checks agent histories for processing condition, and processes them as necessary.
Processing involves calculating value and advantage targets for model updating step.
:param current_info: Dictionary of all current-step brains and corresponding BrainInfo.
:param next_info: Dictionary of all next-step brains and corresponding BrainInfo.
"""
raise UnityTrainerException(
"The process_experiences method was not implemented.")
def end_episode(self):
"""
A signal that the Episode has ended. The buffer must be reset.
Get only called when the academy resets.
"""
raise UnityTrainerException(
"The end_episode method was not implemented.")
def is_ready_update(self):
"""
Returns whether or not the trainer has enough elements to run update model
:return: A boolean corresponding to wether or not update_model() can be run
"""
raise UnityTrainerException(
"The is_ready_update method was not implemented.")
def update_policy(self):
"""
Uses demonstration_buffer to update model.
"""
raise UnityTrainerException(
"The update_model method was not implemented.")
def save_model(self):
"""
Saves the model
"""
self.policy.save_model(self.get_step)
def export_model(self):
"""
Exports the model
"""
self.policy.export_model()
def write_training_metrics(self):
"""
Write training metrics to a CSV file
:return:
"""
self.trainer_metrics.write_training_metrics()
def write_summary(self, global_step, delta_train_start, lesson_num=0):
"""
Saves training statistics to Tensorboard.
:param delta_train_start: Time elapsed since training started.
:param lesson_num: Current lesson number in curriculum.
:param global_step: The number of steps the simulation has been going for
"""
if global_step % self.trainer_parameters['summary_freq'] == 0 and global_step != 0:
is_training = "Training." if self.is_training and self.get_step <= self.get_max_steps else "Not Training."
if len(self.stats['Environment/Cumulative Reward']) > 0:
mean_reward = np.mean(
self.stats['Environment/Cumulative Reward'])
LOGGER.info(" {}: {}: Step: {}. "
"Time Elapsed: {:0.3f} s "
"Mean "
"Reward: {"
":0.3f}. Std of Reward: {:0.3f}. {}"
.format(self.run_id, self.brain_name,
min(self.get_step, self.get_max_steps),
delta_train_start,
mean_reward, np.std(
self.stats['Environment/Cumulative Reward']),
is_training))
else:
LOGGER.info(" {}: {}: Step: {}. No episode was completed since last summary. {}"
.format(self.run_id, self.brain_name, self.get_step, is_training))
summary = tf.Summary()
for key in self.stats:
if len(self.stats[key]) > 0:
stat_mean = float(np.mean(self.stats[key]))
summary.value.add(tag='{}'.format(
key), simple_value=stat_mean)
self.stats[key] = []
summary.value.add(tag='Environment/Lesson', simple_value=lesson_num)
self.summary_writer.add_summary(summary, self.get_step)
self.summary_writer.flush()
def write_tensorboard_text(self, key, input_dict):
"""
Saves text to Tensorboard.
Note: Only works on tensorflow r1.2 or above.
:param key: The name of the text.
:param input_dict: A dictionary that will be displayed in a table on Tensorboard.
"""
try:
with tf.Session() as sess:
s_op = tf.summary.text(key, tf.convert_to_tensor(
([[str(x), str(input_dict[x])] for x in input_dict])))
s = sess.run(s_op)
self.summary_writer.add_summary(s, self.get_step)
except:
LOGGER.info(
"Cannot write text summary for Tensorboard. Tensorflow version must be r1.2 or above.")
pass