# # Unity ML-Agents Toolkit import logging import os import tensorflow as tf import numpy as np from mlagents.envs import UnityException, AllBrainInfo, BrainInfo from mlagents.trainers import ActionInfo from mlagents.trainers import TrainerMetrics LOGGER = logging.getLogger("mlagents.trainers") class UnityTrainerException(UnityException): """ Related to errors with the Trainer. """ pass class Trainer(object): """This class is the base class for the mlagents.envs.trainers""" def __init__(self, brain, trainer_parameters, training, run_id): """ Responsible for collecting experiences and training a neural network model. :BrainParameters brain: Brain to be trained. :dict trainer_parameters: The parameters for the trainer (dictionary). :bool training: Whether the trainer is set for training. :int run_id: The identifier of the current run """ self.param_keys = [] self.brain_name = brain.brain_name self.run_id = run_id self.trainer_parameters = trainer_parameters self.summary_path = trainer_parameters['summary_path'] if not os.path.exists(self.summary_path): os.makedirs(self.summary_path) self.cumulative_returns_since_policy_update = [] self.is_training = training self.stats = {} self.trainer_metrics = TrainerMetrics(path=self.summary_path + '.csv', brain_name=self.brain_name) self.summary_writer = tf.summary.FileWriter(self.summary_path) self.policy = None def __str__(self): return '''{} Trainer'''.format(self.__class__) def check_param_keys(self): for k in self.param_keys: if k not in self.trainer_parameters: raise UnityTrainerException( "The hyper-parameter {0} could not be found for the {1} trainer of " "brain {2}.".format(k, self.__class__, self.brain_name)) @property def parameters(self): """ Returns the trainer parameters of the trainer. """ raise UnityTrainerException( "The parameters property was not implemented.") @property def graph_scope(self): """ Returns the graph scope of the trainer. """ raise UnityTrainerException( "The graph_scope property was not implemented.") @property def get_max_steps(self): """ Returns the maximum number of steps. Is used to know when the trainer should be stopped. :return: The maximum number of steps of the trainer """ raise UnityTrainerException( "The get_max_steps property was not implemented.") @property def get_step(self): """ Returns the number of training steps the trainer has performed :return: the step count of the trainer """ raise UnityTrainerException( "The get_step property was not implemented.") @property def get_last_reward(self): """ Returns the last reward the trainer has had :return: the new last reward """ raise UnityTrainerException( "The get_last_reward property was not implemented.") def increment_step_and_update_last_reward(self): """ Increment the step count of the trainer and updates the last reward """ raise UnityTrainerException( "The increment_step_and_update_last_reward method was not implemented.") def get_action(self, curr_info: BrainInfo) -> ActionInfo: """ Get an action using this trainer's current policy. :param curr_info: Current BrainInfo. :return: The ActionInfo given by the policy given the BrainInfo. """ self.trainer_metrics.start_experience_collection_timer() action = self.policy.get_action(curr_info) self.trainer_metrics.end_experience_collection_timer() return action def add_experiences(self, curr_info: AllBrainInfo, next_info: AllBrainInfo, take_action_outputs): """ Adds experiences to each agent's experience history. :param curr_info: Current AllBrainInfo. :param next_info: Next AllBrainInfo. :param take_action_outputs: The outputs of the take action method. """ raise UnityTrainerException( "The add_experiences method was not implemented.") def process_experiences(self, current_info: AllBrainInfo, next_info: AllBrainInfo): """ Checks agent histories for processing condition, and processes them as necessary. Processing involves calculating value and advantage targets for model updating step. :param current_info: Dictionary of all current-step brains and corresponding BrainInfo. :param next_info: Dictionary of all next-step brains and corresponding BrainInfo. """ raise UnityTrainerException( "The process_experiences method was not implemented.") def end_episode(self): """ A signal that the Episode has ended. The buffer must be reset. Get only called when the academy resets. """ raise UnityTrainerException( "The end_episode method was not implemented.") def is_ready_update(self): """ Returns whether or not the trainer has enough elements to run update model :return: A boolean corresponding to wether or not update_model() can be run """ raise UnityTrainerException( "The is_ready_update method was not implemented.") def update_policy(self): """ Uses demonstration_buffer to update model. """ raise UnityTrainerException( "The update_model method was not implemented.") def save_model(self): """ Saves the model """ self.policy.save_model(self.get_step) def export_model(self): """ Exports the model """ self.policy.export_model() def write_training_metrics(self): """ Write training metrics to a CSV file :return: """ self.trainer_metrics.write_training_metrics() def write_summary(self, global_step, delta_train_start, lesson_num=0): """ Saves training statistics to Tensorboard. :param delta_train_start: Time elapsed since training started. :param lesson_num: Current lesson number in curriculum. :param global_step: The number of steps the simulation has been going for """ if global_step % self.trainer_parameters['summary_freq'] == 0 and global_step != 0: is_training = "Training." if self.is_training and self.get_step <= self.get_max_steps else "Not Training." if len(self.stats['Environment/Cumulative Reward']) > 0: mean_reward = np.mean( self.stats['Environment/Cumulative Reward']) LOGGER.info(" {}: {}: Step: {}. " "Time Elapsed: {:0.3f} s " "Mean " "Reward: {" ":0.3f}. Std of Reward: {:0.3f}. {}" .format(self.run_id, self.brain_name, min(self.get_step, self.get_max_steps), delta_train_start, mean_reward, np.std( self.stats['Environment/Cumulative Reward']), is_training)) else: LOGGER.info(" {}: {}: Step: {}. No episode was completed since last summary. {}" .format(self.run_id, self.brain_name, self.get_step, is_training)) summary = tf.Summary() for key in self.stats: if len(self.stats[key]) > 0: stat_mean = float(np.mean(self.stats[key])) summary.value.add(tag='{}'.format( key), simple_value=stat_mean) self.stats[key] = [] summary.value.add(tag='Environment/Lesson', simple_value=lesson_num) self.summary_writer.add_summary(summary, self.get_step) self.summary_writer.flush() def write_tensorboard_text(self, key, input_dict): """ Saves text to Tensorboard. Note: Only works on tensorflow r1.2 or above. :param key: The name of the text. :param input_dict: A dictionary that will be displayed in a table on Tensorboard. """ try: with tf.Session() as sess: s_op = tf.summary.text(key, tf.convert_to_tensor( ([[str(x), str(input_dict[x])] for x in input_dict]))) s = sess.run(s_op) self.summary_writer.add_summary(s, self.get_step) except: LOGGER.info( "Cannot write text summary for Tensorboard. Tensorflow version must be r1.2 or above.") pass