Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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vincentpierre a7de9336 revert previous commit 7 年前
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Academy.cs 0.2 Update 7 年前
Academy.cs.meta Initial commit 7 年前
Agent.cs revert previous commit 7 年前
Agent.cs.meta Initial commit 7 年前
Brain.cs 0.2 Update 7 年前
Brain.cs.meta Initial commit 7 年前
Communicator.cs 0.2 Update 7 年前
Communicator.cs.meta Initial commit 7 年前
CoreBrain.cs Initial commit 7 年前
CoreBrain.cs.meta Initial commit 7 年前
CoreBrainExternal.cs 0.2 Update 7 年前
CoreBrainExternal.cs.meta Initial commit 7 年前
CoreBrainHeuristic.cs Can now switch inference configuration on/off in the editor. Reintroduced the broadcast feature for the non-External brains. Introduced the API number to check the compatibility between Unity and Python. 7 年前
CoreBrainHeuristic.cs.meta Initial commit 7 年前
CoreBrainInternal.cs Can now switch inference configuration on/off in the editor. Reintroduced the broadcast feature for the non-External brains. Introduced the API number to check the compatibility between Unity and Python. 7 年前
CoreBrainInternal.cs.meta Initial commit 7 年前
CoreBrainPlayer.cs 0.2 Update 7 年前
CoreBrainPlayer.cs.meta Initial commit 7 年前
Decision.cs Initial commit 7 年前
Decision.cs.meta Initial commit 7 年前
ExternalCommunicator.cs 0.2 Update 7 年前
ExternalCommunicator.cs.meta Initial commit 7 年前
Monitor.cs modified Environment to send a specific error when no external brains are in the environment 7 年前
Monitor.cs.meta new Monitor 7 年前
UnityAgentsException.cs Initial commit 7 年前
UnityAgentsException.cs.meta Initial commit 7 年前