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unity-tech-cn:/develop/memorydump
unity-tech-cn:/develop/permutepytorch
unity-tech-cn:/develop/sac-targetq
unity-tech-cn:/develop/actions-out
unity-tech-cn:/develop/reshapeonnxmemories
unity-tech-cn:/develop/crawlergail
unity-tech-cn:/develop/debugtorchfood
unity-tech-cn:/develop/hybrid-actions
unity-tech-cn:/develop/bullet-hell
unity-tech-cn:/develop/action-spec-gym
unity-tech-cn:/develop/battlefoodcollector
unity-tech-cn:/develop/use-action-buffers
unity-tech-cn:/develop/hardswish
unity-tech-cn:/develop/leakyrelu
unity-tech-cn:/develop/torch-clip-scale
unity-tech-cn:/develop/contentropy
unity-tech-cn:/develop/manch
unity-tech-cn:/develop/torchcrawlerdebug
unity-tech-cn:/develop/fix-nan
unity-tech-cn:/develop/multitype-buffer
unity-tech-cn:/develop/windows-delay
unity-tech-cn:/develop/torch-tanh
unity-tech-cn:/develop/gail-norm
unity-tech-cn:/develop/multiprocess
unity-tech-cn:/develop/unified-obs
unity-tech-cn:/develop/rm-rf-new-models
unity-tech-cn:/develop/skipcritic
unity-tech-cn:/develop/centralizedcritic
unity-tech-cn:/develop/dodgeball-tests
unity-tech-cn:/develop/cc-teammanager
unity-tech-cn:/develop/weight-decay
unity-tech-cn:/develop/singular-embeddings
unity-tech-cn:/develop/zombieteammanager
unity-tech-cn:/develop/superpush
unity-tech-cn:/develop/teammanager
unity-tech-cn:/develop/zombie-exp
unity-tech-cn:/develop/update-readme
unity-tech-cn:/develop/readme-fix
unity-tech-cn:/develop/coma-noact
unity-tech-cn:/develop/coma-withq
unity-tech-cn:/develop/coma2
unity-tech-cn:/develop/action-slice
unity-tech-cn:/develop/gru
unity-tech-cn:/develop/critic-op-lstm-currentmem
unity-tech-cn:/develop/decaygail
unity-tech-cn:/develop/gail-srl-hack
unity-tech-cn:/develop/rear-pad
unity-tech-cn:/develop/mm-copyright-dates
unity-tech-cn:/develop/dodgeball-raycasts
unity-tech-cn:/develop/collab-envs-exp-ervin
unity-tech-cn:/develop/pushcollabonly
unity-tech-cn:/develop/sample-curation
unity-tech-cn:/develop/soccer-groupman
unity-tech-cn:/develop/input-actuator-tanks
unity-tech-cn:/develop/validate-release-fix
unity-tech-cn:/develop/new-console-log
unity-tech-cn:/develop/lex-walker-model
unity-tech-cn:/develop/lstm-burnin
unity-tech-cn:/develop/grid-vaiable-names
unity-tech-cn:/develop/fix-attn-embedding
unity-tech-cn:/develop/api-documentation-update-some-fixes
unity-tech-cn:/develop/update-grpc
unity-tech-cn:/develop/grid-rootref-debug
unity-tech-cn:/develop/pbcollab-rays
unity-tech-cn:/develop/2.0-verified-pre
unity-tech-cn:/develop/parameterizedenvs
unity-tech-cn:/develop/custom-ray-sensor
unity-tech-cn:/develop/mm-add-v2blog
unity-tech-cn:/develop/custom-raycast
unity-tech-cn:/develop/area-manager
unity-tech-cn:/develop/remove-unecessary-lr
unity-tech-cn:/develop/use-base-env-in-learn
unity-tech-cn:/soccer-fives/multiagent
unity-tech-cn:/develop/cubewars/splashdamage
unity-tech-cn:/develop/add-fire/exp
unity-tech-cn:/develop/add-fire/jit
unity-tech-cn:/develop/add-fire/speedtest
unity-tech-cn:/develop/add-fire/bc
unity-tech-cn:/develop/add-fire/ckpt-2
unity-tech-cn:/develop/add-fire/normalize-context
unity-tech-cn:/develop/add-fire/components-dir
unity-tech-cn:/develop/add-fire/halfentropy
unity-tech-cn:/develop/add-fire/memoryclass
unity-tech-cn:/develop/add-fire/categoricaldist
unity-tech-cn:/develop/add-fire/mm
unity-tech-cn:/develop/add-fire/sac-lst
unity-tech-cn:/develop/add-fire/mm3
unity-tech-cn:/develop/add-fire/continuous
unity-tech-cn:/develop/add-fire/ghost
unity-tech-cn:/develop/add-fire/policy-tests
unity-tech-cn:/develop/add-fire/export-discrete
unity-tech-cn:/develop/add-fire/test-simple-rl-fix-resnet
unity-tech-cn:/develop/add-fire/remove-currdoc
unity-tech-cn:/develop/add-fire/clean2
unity-tech-cn:/develop/add-fire/doc-cleanups
unity-tech-cn:/develop/add-fire/changelog
unity-tech-cn:/develop/add-fire/mm2
unity-tech-cn:/develop/model-transfer/add-physics
unity-tech-cn:/develop/model-transfer/train
unity-tech-cn:/develop/jit/experiments
unity-tech-cn:/exp-vince/sep30-2020
unity-tech-cn:/hh-develop-gridsensor-tests/static
unity-tech-cn:/develop/hybrid-actions/distlist
unity-tech-cn:/develop/bullet-hell/buffer
unity-tech-cn:/goal-conditioning/new
unity-tech-cn:/goal-conditioning/sensors-2
unity-tech-cn:/goal-conditioning/sensors-3-pytest-fix
unity-tech-cn:/goal-conditioning/grid-world
unity-tech-cn:/soccer-comms/disc
unity-tech-cn:/develop/centralizedcritic/counterfact
unity-tech-cn:/develop/centralizedcritic/mm
unity-tech-cn:/develop/centralizedcritic/nonego
unity-tech-cn:/develop/zombieteammanager/disableagent
unity-tech-cn:/develop/zombieteammanager/killfirst
unity-tech-cn:/develop/superpush/int
unity-tech-cn:/develop/superpush/branch-cleanup
unity-tech-cn:/develop/teammanager/int
unity-tech-cn:/develop/teammanager/cubewar-nocycle
unity-tech-cn:/develop/teammanager/cubewars
unity-tech-cn:/develop/superpush/int/hunter
unity-tech-cn:/goal-conditioning/new/allo-crawler
unity-tech-cn:/develop/coma2/clip
unity-tech-cn:/develop/coma2/singlenetwork
unity-tech-cn:/develop/coma2/samenet
unity-tech-cn:/develop/coma2/fixgroup
unity-tech-cn:/develop/coma2/samenet/sum
unity-tech-cn:/hh-develop-dodgeball/goy-input
unity-tech-cn:/develop/soccer-groupman/mod
unity-tech-cn:/develop/soccer-groupman/mod/hunter
unity-tech-cn:/develop/soccer-groupman/mod/hunter/cine
unity-tech-cn:/ai-hw-2021/tensor-applier
此合并请求有变更与目标分支冲突。
/.pre-commit-config.yaml
/utils/validate_versions.py
/utils/make_readme_table.py
/gym-unity/gym_unity/envs/__init__.py
/gym-unity/gym_unity/__init__.py
/com.unity.ml-agents/package.json
/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
/com.unity.ml-agents/Editor/BrainParametersDrawer.cs
/com.unity.ml-agents/Tests/Editor/MLAgentsEditModeTest.cs
/com.unity.ml-agents/Runtime/Communicator/GrpcExtensions.cs
/com.unity.ml-agents/Runtime/Academy.cs
/com.unity.ml-agents/Runtime/Agent.cs
/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
/com.unity.ml-agents/Runtime/Sensors/SensorShapeValidator.cs
/com.unity.ml-agents/CHANGELOG.md
/ml-agents-envs/mlagents_envs/environment.py
/ml-agents-envs/mlagents_envs/__init__.py
/docs/Using-Tensorboard.md
/docs/Learning-Environment-Create-New.md
/docs/Training-ML-Agents.md
/docs/Installation-Anaconda-Windows.md
/docs/Installation.md
/docs/Training-on-Amazon-Web-Service.md
/ml-agents/tests/yamato/check_coverage_percent.py
/ml-agents/tests/yamato/yamato_utils.py
/ml-agents/mlagents/trainers/subprocess_env_manager.py
/ml-agents/mlagents/trainers/ppo/trainer.py
/ml-agents/mlagents/trainers/__init__.py
/README.md
/com.unity.ml-agents/Tests/Editor/Sensor/SensorShapeValidatorTests.cs
/com.unity.ml-agents/Tests/Editor/Communicator/GrpcExtensionsTests.cs
/com.unity.ml-agents/Tests/Editor/Communicator/GrpcExtensionsTests.cs.meta
/docs/Versioning.md
/ml-agents/mlagents/trainers/policy/tf_policy.py
/ml-agents/mlagents/trainers/tests/test_nn_policy.py
/com.unity.ml-agents/Runtime/DiscreteActionMasker.cs
1 次代码提交
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作者 | SHA1 | 备注 | 提交日期 |
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GitHub | 7bd7c636 | fix release_1 references (#4001) | 5 年前 |
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23.pre-commit-config.yaml
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4gym-unity/gym_unity/__init__.py
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13gym-unity/gym_unity/envs/__init__.py
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4ml-agents-envs/mlagents_envs/__init__.py
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6ml-agents-envs/mlagents_envs/environment.py
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6ml-agents/tests/yamato/check_coverage_percent.py
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2ml-agents/tests/yamato/yamato_utils.py
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4ml-agents/mlagents/trainers/__init__.py
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4ml-agents/mlagents/trainers/ppo/trainer.py
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2ml-agents/mlagents/trainers/subprocess_env_manager.py
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1ml-agents/mlagents/trainers/policy/tf_policy.py
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4ml-agents/mlagents/trainers/tests/test_nn_policy.py
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43README.md
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34utils/validate_versions.py
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1utils/make_readme_table.py
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6com.unity.ml-agents/package.json
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20com.unity.ml-agents/Editor/BrainParametersDrawer.cs
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2com.unity.ml-agents/Tests/Editor/PublicAPI/Unity.ML-Agents.Editor.Tests.PublicAPI.asmdef
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8com.unity.ml-agents/Tests/Editor/Sensor/SensorShapeValidatorTests.cs
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13com.unity.ml-agents/Tests/Editor/MLAgentsEditModeTest.cs
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16com.unity.ml-agents/CHANGELOG.md
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18com.unity.ml-agents/Runtime/Communicator/GrpcExtensions.cs
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2com.unity.ml-agents/Runtime/Sensors/SensorShapeValidator.cs
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26com.unity.ml-agents/Runtime/Agent.cs
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2com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
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2com.unity.ml-agents/Runtime/DiscreteActionMasker.cs
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6com.unity.ml-agents/Runtime/Academy.cs
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2com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
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8docs/Using-Tensorboard.md
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1docs/Learning-Environment-Create-New.md
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11docs/Training-ML-Agents.md
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4docs/Installation-Anaconda-Windows.md
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6docs/Installation.md
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2docs/Training-on-Amazon-Web-Service.md
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37com.unity.ml-agents/Tests/Editor/Communicator/GrpcExtensionsTests.cs
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11com.unity.ml-agents/Tests/Editor/Communicator/GrpcExtensionsTests.cs.meta
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95docs/Versioning.md
|
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# Version of the library that will be used to upload to pypi |
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__version__ = "0.16.0" |
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__version__ = "0.16.1" |
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__release_tag__ = "release_1" |
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__release_tag__ = "release_2" |
|
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# Version of the library that will be used to upload to pypi |
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__version__ = "0.16.0" |
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__version__ = "0.16.1" |
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__release_tag__ = "release_1" |
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__release_tag__ = "release_2" |
|
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# Version of the library that will be used to upload to pypi |
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__version__ = "0.16.0" |
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__version__ = "0.16.1" |
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__release_tag__ = "release_1" |
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__release_tag__ = "release_2" |
|
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{ |
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"name": "com.unity.ml-agents", |
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"displayName": "ML Agents", |
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"version": "1.0.0-preview", |
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"version": "1.0.2-preview", |
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"com.unity.barracuda": "0.7.0-preview" |
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"com.unity.barracuda": "0.7.1-preview" |
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} |
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} |
|
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using NUnit.Framework; |
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using UnityEngine; |
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using Unity.MLAgents.Policies; |
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using Unity.MLAgents.Demonstrations; |
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using Unity.MLAgents.Sensors; |
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|
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namespace Unity.MLAgents.Tests |
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{ |
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[TestFixture] |
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public class GrpcExtensionsTests |
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{ |
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[Test] |
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public void TestDefaultBrainParametersToProto() |
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{ |
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// Should be able to convert a default instance to proto.
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var brain = new BrainParameters(); |
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brain.ToProto("foo", false); |
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} |
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|
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[Test] |
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public void TestDefaultAgentInfoToProto() |
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{ |
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// Should be able to convert a default instance to proto.
|
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var agentInfo = new AgentInfo(); |
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agentInfo.ToInfoActionPairProto(); |
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agentInfo.ToAgentInfoProto(); |
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} |
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|
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[Test] |
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public void TestDefaultDemonstrationMetaDataToProto() |
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{ |
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// Should be able to convert a default instance to proto.
|
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var demoMetaData = new DemonstrationMetaData(); |
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demoMetaData.ToProto(); |
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} |
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} |
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} |
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fileFormatVersion: 2 |
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guid: 7aa28d0e370064c18bb8a913417ad21d |
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MonoImporter: |
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externalObjects: {} |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
|
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# ML-Agents Versioning |
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|
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## Context |
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As the ML-Agents project evolves into a more mature product, we want to communicate the process |
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we use to version our packages and the data that flows into, through, and out of them clearly. |
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Our project now has four packages (1 Unity, 3 Python) along with artifacts that are produced as |
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well as consumed. This document covers the versioning for these packages and artifacts. |
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|
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## GitHub Releases |
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Up until now, all packages were in lockstep in-terms of versioning. As a result, the GitHub releases |
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were tagged with the version of all those packages (e.g. v0.15.0, v0.15.1) and labeled accordingly. |
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With the decoupling of package versions, we now need to revisit our GitHub release tagging. |
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The proposal is that we move towards an integer release numbering for our repo and each such |
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release will call out specific version upgrades of each package. For instance, with |
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[the April 30th release](https://github.com/Unity-Technologies/ml-agents/releases/tag/release_1), |
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we will have: |
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- GitHub Release 1 (branch name: *release_1_branch*) |
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- com.unity.ml-agents release 1.0.0 |
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- ml-agents release 0.16.0 |
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- ml-agents-envs release 0.16.0 |
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- gym-unity release 0.16.0 |
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|
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Our release cadence will not be affected by these versioning changes. We will keep having |
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monthly releases to fix bugs and release new features. |
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|
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## Packages |
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All of the software packages, and their generated artifacts will be versioned. Any automation |
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tools will not be versioned. |
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|
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### Unity package |
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Package name: com.unity.ml-agents |
|||
- Versioned following [Semantic Versioning Guidelines](https://www.semver.org) |
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- This package consumes an artifact of the training process: the `.nn` file. These files |
|||
are integer versioned and currently at version 2. The com.unity.ml-agents package |
|||
will need to support the version of `.nn` files which existed at its 1.0.0 release. |
|||
For example, consider that com.unity.ml-agents is at version 1.0.0 and the NN files |
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are at version 2. If the NN files change to version 3, the next release of |
|||
com.unity.ml-agents at version 1.1.0 guarantees it will be able to read both of these |
|||
formats. If the NN files were to change to version 4 and com.unity.ml-agents to |
|||
version 2.0.0, support for NN versions 2 and 3 could be dropped for com.unity.ml-agents |
|||
version 2.0.0. |
|||
- This package produces one artifact, the `.demo` files. These files will have integer |
|||
versioning. This means their version will increment by 1 at each change. The |
|||
com.unity.ml-agents package must be backward compatible with version changes |
|||
that occur between minor versions. |
|||
- To summarize, the artifacts produced and consumed by com.unity.ml-agents are guaranteed |
|||
to be supported for 1.x.x versions of com.unity.ml-agents. We intend to provide stability |
|||
for our users by moving to a 1.0.0 release of com.unity.ml-agents. |
|||
|
|||
|
|||
### Python Packages |
|||
Package names: ml-agents / ml-agents-envs / gym-unity |
|||
- The python packages remain in "Beta." This means that breaking changes to the public |
|||
API of the python packages can change without having to have a major version bump. |
|||
Historically, the python and C# packages were in version lockstep. This is no longer |
|||
the case. The python packages will remain in lockstep with each other for now, while the |
|||
C# package will follow its own versioning as is appropriate. However, the python package |
|||
versions may diverge in the future. |
|||
- While the python packages will remain in Beta for now, we acknowledge that the most |
|||
heavily used portion of our python interface is the `mlagents-learn` CLI and strive |
|||
to make this part of our API backward compatible. We are actively working on this and |
|||
expect to have a stable CLI in the next few weeks. |
|||
|
|||
## Communicator |
|||
|
|||
Packages which communicate: com.unity.ml-agents / ml-agents-envs |
|||
|
|||
Another entity of the ML-Agents Toolkit that requires versioning is the communication layer |
|||
between C# and Python, which will follow also semantic versioning. This guarantees a level of |
|||
backward compatibility between different versions of C# and Python packages which communicate. |
|||
Any Communicator version 1.x.x of the Unity package should be compatible with any 1.x.x |
|||
Communicator Version in Python. |
|||
|
|||
An RLCapabilities struct keeps track of which features exist. This struct is passed from C# to |
|||
Python, and another from Python to C#. With this feature level granularity, we can notify users |
|||
more specifically about feature limitations based on what's available in both C# and Python. |
|||
These notifications will be logged to the python terminal, or to the Unity Editor Console. |
|||
|
|||
|
|||
## Side Channels |
|||
|
|||
The communicator is what manages data transfer between Unity and Python for the core |
|||
training loop. Side Channels are another means of data transfer between Unity and Python. |
|||
Side Channels are not versioned, but have been designed to support backward compatibility |
|||
for what they are. As of today, we provide 4 side channels: |
|||
- FloatProperties: shared float data between Unity - Python (bidirectional) |
|||
- RawBytes: raw data that can be sent Unity - Python (bidirectional) |
|||
- EngineConfig: a set of numeric fields in a pre-defined order sent from Python to Unity |
|||
- Stats: (name, value, agg) messages sent from Unity to Python |
|||
|
|||
Aside from the specific implementations of side channels we provide (and use ourselves), |
|||
the Side Channel interface is made available for users to create their own custom side |
|||
channels. As such, we guarantee that the built in SideChannel interface between Unity and |
|||
Python is backward compatible in packages that share the same major version. |
|||
|
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