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/ai-hw-2021/tensor-applier
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com.unity.ml-agents_1.0.0
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v0.1
13 次代码提交 (e45d953d-b6d1-45a8-9cd4-9ecec9442472)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
|
85ae912d |
Dev docs (#361)
New documentation structure and content. |
7 年前 |
|
06fa6616 |
Docs/new semantics (#370)
* [Semantics] Modified the semantics for the documentation * [Semantics] Updated the images * [Semantics] Made further changes to the docs based of the comments received |
7 年前 |
|
0c417c55 | Release v0.5 (#1202) | 6 年前 |
|
40f4eb3e | Cleaning up documentation. | 6 年前 |
|
d7224351 |
Brains as Scriptable Objects (#1250)
* Initial Commit Ported most functionalities, still need to : - Documentation - Add Comments - Custom drawer for BrainParameters - Fix the UnitTests - Review Functionalities * Added Custom Drawer for the Brain Parameters * Improvements to the HubDrawer * Modified the Brain Editors * Minor bug fixes and UI changes * Modified the Help Boxes of the Drawers * Modified Brain class, renamed Initialize and made DecideAction virtual * Fix the UnityTests * Simpler Brain creation menu * Renamed Internal Brain to Learning Brain * modified the parameters to remove reference to External or Internal in the Protobuf objects * Updated the protobuf generated files * Fix the Pytests * Removed the graph scope from the Learning Brain * cleaner logic than try catch * Removed the isExternal field of the brain and put the isTraining logic into LearningBrain and Training Hub * Modified how the Brain finds the A... |
6 年前 |
|
bd4a8db2 |
Documentation Update (#1339)
* Documentation Update * addressed comments * new images for the recorder * Improvements to the docs * Address the comments * Core_ML typo * Updated the links to inference repo * Put back Inference-Engine.md * fix typos : brain * Readd deleted file * fix typos * Addressed comments |
6 年前 |
|
2a0c65fe | Update Learning-Environment-Design-Academy.md (#1653) | 6 年前 |
|
781d661c | Fixing Typos | 6 年前 |
|
babe9e2f |
Develop remove academy done (#2519)
* Initial Commit * Remove the Academy Done flag from the protobuf definitions * remove global_done in the environment * Removed irrelevant unitTests * Remove the max_step from the Academy inspector * Removed global_done from the python scripts * Modified and removed some tests * This actually does not break either curriculum nor generalization training * Replace global_done with reserved. Addressing Chris Elion's comment regarding the deprecation of the global_done field. We will use a reserved field to make sure the global done does not get replaced in the future causing errors. * Removed unused fake brain * Tested that the first call to step was the same as a reset call * black formating * Added documentation changes * Editing the migrating doc * Addressing comments on the Migrating doc * Addressing comments : - Removing dead code - Resolving forgotten merged conflicts - Editing documentations... |
5 年前 |
|
24ba9d58 |
Develop deprecate broadcasting (#2669)
* Feature Deprecation : Online Behavioral Cloning In this PR : - Delete the online_bc_trainer - Delete the tests for online bc - delete the configuration file for online bc training * Deleting the BCTeacherHelper.cs Script TODO : - Remove usages in the scene - Documentation Edits *DO NOT MERGE* * IMPORTANT : REMOVED ALL IL SCENES - Removed all the IL scenes from the Examples folder * Removed all mentions of online BC training in the Documentation * Made a note in the Migrating.md doc about the removal of the Online BC feature. * Modified the Academy UI to remove the control checkbox and replaced it with a train in the editor checkbox * Removed the Broadcast functionality from the non-Learning brains * Bug fix * Note that the scenes are broken since the BroadcastHub has changed * Modified the LL-API for Python to remove the broadcasting functiuonality. * All unit tests are running * Modifie... |
5 年前 |
|
39f280d6 |
Develop spawn brains (#2676)
* Feature Deprecation : Online Behavioral Cloning In this PR : - Delete the online_bc_trainer - Delete the tests for online bc - delete the configuration file for online bc training * Deleting the BCTeacherHelper.cs Script TODO : - Remove usages in the scene - Documentation Edits *DO NOT MERGE* * IMPORTANT : REMOVED ALL IL SCENES - Removed all the IL scenes from the Examples folder * Removed all mentions of online BC training in the Documentation * Made a note in the Migrating.md doc about the removal of the Online BC feature. * Modified the Academy UI to remove the control checkbox and replaced it with a train in the editor checkbox * Removed the Broadcast functionality from the non-Learning brains * Bug fix * Note that the scenes are broken since the BroadcastHub has changed * Modified the LL-API for Python to remove the broadcasting functiuonality. * All unit tests are running * Modified the scen... |
5 年前 |
|
99146e97 |
1 to 1 Brain to Agent (#2729)
* 1 to 1 Brain to Agent This is a work in progess In this PR : - Deleted all Brain Objects - Moved the BrainParameters into the Agent - Gave the Agent a Heuristic method (see Balance Ball for example) - Modified the Communicator and ModelRunner : Put can only take one agent at a time - Made the IBrain Interface with RequestDecision and DecideAction method No changes made to Python [Design Doc](https://docs.google.com/document/d/1hBhBxZ9lepGF4H6fc6Hu6AW7UwOmnyX3trmgI3HpOmo/edit#) * Removing editorconfig * Updating BallanceBall scene * grammar mistake * Clearing the Agents of the Model runner * Added Documentation on IBrain * Modified comments on GiveModel * Introduced a factory * Split Learning Brain in two * Changes to walljump * Fixing the Unit tests * Renaming the Brain to Policy * Heuristic now has priority over training * Edited code comments * Fixing bugs * Develop one to one scene edits... |
5 年前 |
|
8ec5ab62 |
Develop side channels: migrate reset parameters (#2990)
* [WIP] Side Channel initial layout * Working prototype for raw bytes * fixing format mistake * Added some errors and some unit tests in C# * Added the side channel for the Engine Configuration. (#2958) * Added the side channel for the Engine Configuration. Note that this change does not require modifying a lot of files : - Adding a sender in Python - Adding a receiver in C# - subscribe the receiver to the communicator (here is a one liner in the Academy) - Add the side channel to the Python UnityEnvironment (not represented here) Adding the side channel to the environment would look like such : ```python from mlagents.envs.environment import UnityEnvironment from mlagents.envs.side_channel.raw_bytes_channel import RawBytesChannel from mlagents.envs.side_channel.engine_configuration_channel import EngineConfigurationChannel channel0 = RawBytesChannel() channel1 = EngineConfigurationChanne... |
5 年前 |