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0.1.1
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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
com.unity.ml-agents_1.0.7
com.unity.ml-agents_1.0.8
com.unity.ml-agents_1.1.0
com.unity.ml-agents_1.2.0
com.unity.ml-agents_1.3.0
com.unity.ml-agents_1.4.0
com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
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release_1
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v0.1
5 次代码提交 (c1f010ef-5d85-4d26-a64a-28fa2010aa65)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 529fa311 |
Feature/docs visual obs (#456)
* [Documentation] Added description on how to add visual observations * [Documentation] Forgot a paragraph * [Documentation] Addressed comments * [Documentation] Addressed comments, again |
7 年前 |
GitHub | 6f8fc130 |
External Contribution: Use RenderTexture instead of Camera for Visual Observation (#1824)
* Added RenderTexture support for visual observations * Cleaned up new ObservationToTexture function * Added check for to width/height of RenderTexture * Added check to hide HelpBox unless both cameras and RenderTextures are used * Added documentation for Visual Observations using RenderTextures * Added GridWorldRenderTexture Example scene * Adjusted image size of doc images * Added GridWorld example reference * Fixed missing reference in the GridWorldRenderTexture scene and resaved the agent prefab * Fix prefab instantiation and render timing in GridWorldRenderTexture * Added screenshot and reworded documentation * Unchecked control box * Rename renderTexture * Make RenderTexture scene default for GridWorld Co-authored-by: Mads Johansen <pyjamads@gmail.com> |
6 年前 |
GitHub | 99146e97 |
1 to 1 Brain to Agent (#2729)
* 1 to 1 Brain to Agent This is a work in progess In this PR : - Deleted all Brain Objects - Moved the BrainParameters into the Agent - Gave the Agent a Heuristic method (see Balance Ball for example) - Modified the Communicator and ModelRunner : Put can only take one agent at a time - Made the IBrain Interface with RequestDecision and DecideAction method No changes made to Python [Design Doc](https://docs.google.com/document/d/1hBhBxZ9lepGF4H6fc6Hu6AW7UwOmnyX3trmgI3HpOmo/edit#) * Removing editorconfig * Updating BallanceBall scene * grammar mistake * Clearing the Agents of the Model runner * Added Documentation on IBrain * Modified comments on GiveModel * Introduced a factory * Split Learning Brain in two * Changes to walljump * Fixing the Unit tests * Renaming the Brain to Policy * Heuristic now has priority over training * Edited code comments * Fixing bugs * Develop one to one scene edits... |
5 年前 |
GitHub | eab4f702 |
update visual observations docs (#2787)
* update visual obs docs in Design Agents * update screenshots with personal editor skin |
5 年前 |
GitHub | 893eb319 |
[MLA-858] Update the Editor Screenshot images (#3759)
* Removed the unused images from the images folder. Used the command ``` for f in *; do echo " file : $f" && grep -s -r "$f" /Users/vincentpierre/Documents/ml-agents -i --include *.md --exclude-dir=/Users/vincentpierre/Documents/ml-agents/docs/localized;done ``` to hunt the files down * Modified the Unity Editor screenshots * Addressing comments |
5 年前 |