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com.unity.ml-agents_1.0.0
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v0.1
12 次代码提交 (9b92f5fb-6b58-4164-9f64-d23300f49979)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | e73c2bcb |
convert yamato tests to python (#3239)
* convert edit mode test runner to python * unbuffered, strip slash in dir * cleanup * try to get artifacts * parse xml instead of magic shell commands * always copy results.xml * convert standalone-build-test to python * run as module * os.getcwd() |
5 年前 |
GitHub | 0ff8f9af |
Create ML-Agents Package (#3267)
Convert the UnitySDK to a Packman Package. - Separate Examples into a sample project. - Move core UnitySDK Code into com.unity.ml-agents. - Create asmdefs for the ml-agents package. - Add package validation tests for win/linux/max. - Update protobuf generation scripts. - Add Barracuda as a package dependency for ML-Agents. (users no longer have to install it themselves). |
5 年前 |
GitHub | e4394d2f | Run training in yamato for a few steps (#3244) | 5 年前 |
GitHub | 744ce3d2 |
Testing gym with basic environment (#3725)
* Trying to build a specific environment * forgot to replace one testPlayer * reverting 3DBall to default * removed the multi-agent test and replaced it with a single agent test * forgot to add this file... |
5 年前 |
GitHub | 078c6502 |
Make the DecisionRequester public and customizable. (#3716)
* [API] Make the DecisionRequester public and add a delegate to its API to allow users to customize it's behavior. - Rename Academy.AgentSetStatus to Academy.AgentPreStep and make it public. - Fix Unity library cache issues for backwards compatibility tests. - Collect standalone build and logs to artifacts for standalone build jobs. - cat standalone build log if the build fails. - Default verbose to False for standalone build test. * disable backward compatibility test, bump communication version. * still run training tests on latest. * fix yml parse error. |
5 年前 |
Chris Elion | 7f8258a8 | update yamato tests from master | 4 年前 |
GitHub | 1f9f1798 |
[Test] Make tests to compare compressed and non-compressed obs (#4547)
* Move folders around * [Make tests to compare compressed and non-compressed obs > Make `Utilities.TextureToTensorProxy` public (debatable) > GridSensor can now be compressed or uncompressed > Added 2 scenes and an integration test to make sure compressed and uncompressed obs are the same * fix typo * renaming file so pytest will not try to run it * rename yamato config file * Need standalone build for 2019.4 * Running only on 2018.4 since it seems to be the only version thhat can build * Typo in the name of the testing script * Renaming the scene So this is funny Python bug but `a.strip(".unity")` will remove the last letter of `a` (before the .unity) if the last letter is "t" not kidding, try : ``` a = "fewgfwegwrgvrt.unity" a.strip(".unity") ``` * using splitext rather than strip to find executable name` * Rename and move TextureToTensor * Addressing comments * re... |
4 年前 |
Chris Elion | 9f924081 | build for linux, convert other tests | 4 年前 |
GitHub | 6e3dafc8 | [CI] move as much as possible to linux (#4767) | 4 年前 |
Christopher Goy | 9cadfa7a | Merge master -> release_13_branch-to-master | 4 年前 |
Christopher Goy | 69481f99 | Add tests to make sure il2cpp works with fast training. | 4 年前 |
Christopher Goy | 2dabba2d | fix command line flags. | 4 年前 |