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com.unity.ml-agents_1.0.0
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com.unity.ml-agents_1.0.3
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com.unity.ml-agents_1.0.5
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com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
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v0.1
6 次代码提交 (976c56c5-ea54-4456-8bf7-4b2b879639ac)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
Arthur Juliani | 982fab41 | Initial commit | 7 年前 |
GitHub | 06fa6616 |
Docs/new semantics (#370)
* [Semantics] Modified the semantics for the documentation * [Semantics] Updated the images * [Semantics] Made further changes to the docs based of the comments received |
7 年前 |
Marwan Mattar | 3ceaa337 | Folded ODD Feature Into Agents | 7 年前 |
GitHub | d7224351 |
Brains as Scriptable Objects (#1250)
* Initial Commit Ported most functionalities, still need to : - Documentation - Add Comments - Custom drawer for BrainParameters - Fix the UnitTests - Review Functionalities * Added Custom Drawer for the Brain Parameters * Improvements to the HubDrawer * Modified the Brain Editors * Minor bug fixes and UI changes * Modified the Help Boxes of the Drawers * Modified Brain class, renamed Initialize and made DecideAction virtual * Fix the UnityTests * Simpler Brain creation menu * Renamed Internal Brain to Learning Brain * modified the parameters to remove reference to External or Internal in the Protobuf objects * Updated the protobuf generated files * Fix the Pytests * Removed the graph scope from the Learning Brain * cleaner logic than try catch * Removed the isExternal field of the brain and put the isTraining logic into LearningBrain and Training Hub * Modified how the Brain finds the A... |
6 年前 |
GitHub | 6f8fc130 |
External Contribution: Use RenderTexture instead of Camera for Visual Observation (#1824)
* Added RenderTexture support for visual observations * Cleaned up new ObservationToTexture function * Added check for to width/height of RenderTexture * Added check to hide HelpBox unless both cameras and RenderTextures are used * Added documentation for Visual Observations using RenderTextures * Added GridWorldRenderTexture Example scene * Adjusted image size of doc images * Added GridWorld example reference * Fixed missing reference in the GridWorldRenderTexture scene and resaved the agent prefab * Fix prefab instantiation and render timing in GridWorldRenderTexture * Added screenshot and reworded documentation * Unchecked control box * Rename renderTexture * Make RenderTexture scene default for GridWorld Co-authored-by: Mads Johansen <pyjamads@gmail.com> |
6 年前 |
GitHub | 99146e97 |
1 to 1 Brain to Agent (#2729)
* 1 to 1 Brain to Agent This is a work in progess In this PR : - Deleted all Brain Objects - Moved the BrainParameters into the Agent - Gave the Agent a Heuristic method (see Balance Ball for example) - Modified the Communicator and ModelRunner : Put can only take one agent at a time - Made the IBrain Interface with RequestDecision and DecideAction method No changes made to Python [Design Doc](https://docs.google.com/document/d/1hBhBxZ9lepGF4H6fc6Hu6AW7UwOmnyX3trmgI3HpOmo/edit#) * Removing editorconfig * Updating BallanceBall scene * grammar mistake * Clearing the Agents of the Model runner * Added Documentation on IBrain * Modified comments on GiveModel * Introduced a factory * Split Learning Brain in two * Changes to walljump * Fixing the Unit tests * Renaming the Brain to Policy * Heuristic now has priority over training * Edited code comments * Fixing bugs * Develop one to one scene edits... |
5 年前 |