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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
com.unity.ml-agents_1.0.7
com.unity.ml-agents_1.0.8
com.unity.ml-agents_1.1.0
com.unity.ml-agents_1.2.0
com.unity.ml-agents_1.3.0
com.unity.ml-agents_1.4.0
com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
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v0.1
5 次代码提交 (7eebb5f6-000a-4e38-a7f0-23b38b3aca36)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
|
9594f3d8 |
Walker Environment (#720)
* Add `Walker` example environment and documentation. |
6 年前 |
|
c9c9e147 |
Revamp Crawler & Walker (#841)
* Revamps agent code for walker and crawler environments to use shared JointDriveController system. * Crawler has been reworked to be very cute. * Crawler & Walker environments have been reworked to be visually consistent. * Added Dynamic Crawler scene. * All scenes re-trained and new models added. * Documentation changes. |
6 年前 |
|
7450bd0f | Update sky color for walker, crawler, and pyramids | 6 年前 |
|
bebdb293 |
ML-Agents Branding & Color Updates (#2583)
* new env styles rebased on develop * added new trained models * renamed food collector platforms * reduce training timescale on WallJump from 100 to 10 * uncheck academy control on walljump * new banner image * rename banner file * new example env images * add foodCollector image * change Banana to FoodCollector and update image * change bouncer description to include green cube * update image * update gridworld image * cleanup prefab names and tags * updated soccer env to reference purple agent instead of red * remove unused mats * rename files * remove more unused tags * update image * change platform to agent cube * update text. change platform to agents head * cleanup * cleaned up weird unused meta files * add new wall jump nn files and rename a prefab * walker change stacked states from 5 to 1 walker collects physics observations so stacked states are not need... |
5 年前 |
|
101a8e00 |
Add Dynamic Walker. Improved Ragdoll Stability/Performance (#4037)
* about to implement orientation cube * oCube spawining works. ready to train * working. about to try com * ready for training * add random rot on episode start * feet now alternate but runs backwards * still running with right leg in front * increased joint strength to 40k * removed texture example * reduced maxAngVel, enabled enhanced determinism, cont spec * rebuilt walker ragdoll to scale 1 * rebuilt ragdoll ready * update walker pair prefab * fixed bp heirarchy * added trained model, renamed scene, usecollisioncallbacks * updated dynamic platforms * added dynamic walker tf file. max speed 5 * DynamicWalker working. has working nn file * collect local rotations * added new dynamic nn file * hip facing reward * Create WalkerDynamic.yaml * fix hip rotation * about to clean up code * added dirIndicator and orentCubeGizmo * clean up * clea... |
4 年前 |