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v0.1
9 次代码提交 (test-tf-ver)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | bebdb293 |
ML-Agents Branding & Color Updates (#2583)
* new env styles rebased on develop * added new trained models * renamed food collector platforms * reduce training timescale on WallJump from 100 to 10 * uncheck academy control on walljump * new banner image * rename banner file * new example env images * add foodCollector image * change Banana to FoodCollector and update image * change bouncer description to include green cube * update image * update gridworld image * cleanup prefab names and tags * updated soccer env to reference purple agent instead of red * remove unused mats * rename files * remove more unused tags * update image * change platform to agent cube * update text. change platform to agents head * cleanup * cleaned up weird unused meta files * add new wall jump nn files and rename a prefab * walker change stacked states from 5 to 1 walker collects physics observations so stacked states are not need... |
5 年前 |
GitHub | 99146e97 |
1 to 1 Brain to Agent (#2729)
* 1 to 1 Brain to Agent This is a work in progess In this PR : - Deleted all Brain Objects - Moved the BrainParameters into the Agent - Gave the Agent a Heuristic method (see Balance Ball for example) - Modified the Communicator and ModelRunner : Put can only take one agent at a time - Made the IBrain Interface with RequestDecision and DecideAction method No changes made to Python [Design Doc](https://docs.google.com/document/d/1hBhBxZ9lepGF4H6fc6Hu6AW7UwOmnyX3trmgI3HpOmo/edit#) * Removing editorconfig * Updating BallanceBall scene * grammar mistake * Clearing the Agents of the Model runner * Added Documentation on IBrain * Modified comments on GiveModel * Introduced a factory * Split Learning Brain in two * Changes to walljump * Fixing the Unit tests * Renaming the Brain to Policy * Heuristic now has priority over training * Edited code comments * Fixing bugs * Develop one to one scene edits... |
5 年前 |
Jonathan Harper | c561dfbf |
Update NN models for all example scenes (v0.11.0)
This change updates all of the .nn models, and uses the new output filenames (e.g. 3DBallLearning.nn becomes 3dBall.nn). |
5 年前 |
GitHub | 03664e75 |
Make On Demand Decision the default (#3243)
* Added a simple Decision Requester * Modified the prefabs * Fixing the tests and removing fields from Agent parameters * Migrating.md * addressing comments * addressing comments |
5 年前 |
GitHub | a1a1126d |
Trim some public fields on the Agent (#3269)
* Triming some of the methods of the agent but left SetReward * Fixing bugs * modifying the environments * Reintroducing IsDone and IsMaxStepReached * Updating the Migrating doc * more details on the Migration |
5 年前 |
Yuan Gao | c9403183 | Initial trial on 3dballhard, bouncer, basics | 5 年前 |
vincentpierre | 89605d02 |
Replaced .nn models with .onnx models
Missing so far : - Visual3DBall - CrawlerDynamicVariableSpeed - CrawlerStaticVariableSpeed - GridFoodCollector - VisualFoodCollector - GridWorld - Match3 |
4 年前 |
GitHub | 2a990e17 | Convert 3DBallHard to use Observables (#4913) | 4 年前 |
GitHub | bc0ba098 | add option for Burst inference (#4925) | 4 年前 |