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9 次代码提交 (develop/zombieteammanager/killfirst)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 0ff8f9af |
Create ML-Agents Package (#3267)
Convert the UnitySDK to a Packman Package. - Separate Examples into a sample project. - Move core UnitySDK Code into com.unity.ml-agents. - Create asmdefs for the ml-agents package. - Add package validation tests for win/linux/max. - Update protobuf generation scripts. - Add Barracuda as a package dependency for ML-Agents. (users no longer have to install it themselves). |
5 年前 |
GitHub | 5c28f394 | Revert back to barracuda 0.3.2-preview. (#3300) | 5 年前 |
GitHub | 6ddcef36 | Upgrade to barracuda 0.4.0-preview. (#3310) | 5 年前 |
GitHub | 308300e6 |
Made a asmdef for CommunicatorObjects (#3500)
* Made a asmdef for CommunicatorObjects * Organized the communicator files into a separate folder |
5 年前 |
GitHub | c7722f73 | [barracuda] Update Barracuda to 0.7.0-preview. (#3873) | 5 年前 |
GitHub | f16ce486 | Update v2-staging from main (March 15) (#5123) | 4 年前 |
GitHub | 221d9213 | Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162) | 4 年前 |
GitHub | 3d53ec5a | Turns physics modules into optional dependencies. (#5112) | 4 年前 |
GitHub | 76722df4 | [MLA-1912] Move Match3 to com.unity.ml-agents (#5259) | 4 年前 |