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371 B

using TMPro;
using UnityEngine;
namespace LobbyRelaySample.UI
{
public class ServerAddressUI : ObserverPanel<LobbyData>
{
[SerializeField]
TMP_Text m_IPAddressText;
public override void ObservedUpdated(LobbyData observed)
{
m_IPAddressText.SetText(observed.RelayServer?.ToString());
}
}
}