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20 行
490 B

using System.Collections;
using System.Collections.Generic;
using LobbyRooms.Relay;
using LobbyRooms.Rooms;
using UnityEngine;
namespace LobbyRooms
{
public class ServicePathSetter : MonoBehaviour
{
public ServiceConfig relayConfig;
public ServiceConfig roomsConfig;
void Awake()
{
RelayInterface.SetPath(relayConfig.targetBasePath);
RoomsInterface.SetPath(roomsConfig.targetBasePath);
}
}
}