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53 行
1.7 KiB

using System.Collections.Generic;
using uiwidgets;
using Unity.UIWidgets.engine;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using UnityEngine;
using Color = Unity.UIWidgets.ui.Color;
using ui_ = Unity.UIWidgets.widgets.ui_;
namespace UIWidgetsSample {
public class TableSample : UIWidgetsPanel {
protected override void main() {
ui_.runApp(new MaterialApp(
showPerformanceOverlay: false,
home: new TableWidget()));
}
protected new void OnEnable() {
base.OnEnable();
}
}
public class TableWidget : StatelessWidget {
public TableWidget(Key key = null) : base(key) {
}
public override Widget build(BuildContext context) {
return new Scaffold(
body: new Table(
children: new List<TableRow> {
new TableRow(
decoration: new BoxDecoration(color: Colors.blue),
children: new List<Widget> {
new Text("item 1"),
new Text("item 2")
}
),
new TableRow(children: new List<Widget> {
new Text("item 3"),
new Text("item 4")
}
)
},
defaultVerticalAlignment: TableCellVerticalAlignment.middle));
}
}
}