xingwei.zhu
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57b9eec6
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Merge branch 'optmize_shadow' of github.com:UnityTech/UIWidgets into dev
# Conflicts:
# Runtime/ui/painting/path.cs
# Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_impl.cs
# Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_shader.cs
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5 年前 |
GitHub
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829f9917
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Merge pull request #265 from UnityTech/iosdevicescale
adjust screen scale for some ios devices
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5 年前 |
GitHub
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2c3f1026
|
Merge pull request #262 from UnityTech/antialias
Antialias
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5 年前 |
GitHub
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4532e4a1
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Merge pull request #261 from UnityTech/layout
Layout
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5 年前 |
Yuncong Zhang
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24117ffd
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Add AntialiasSVGSample.
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5 年前 |
Yuncong Zhang
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ad55f93e
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Fix issues.
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5 年前 |
Yuncong Zhang
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d1abfe6c
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Fix blend mode.
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5 年前 |
Yuncong Zhang
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02fa3af6
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Fix some issues.
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5 年前 |
Yuncong Zhang
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f9441f92
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Fix stroke mesh multiple release issue.
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5 年前 |
Yuncong Zhang
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baa3c928
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Fix stencil issue.
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5 年前 |
xingwei.zhu
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1d151286
|
/animation
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5 年前 |
Yuncong Zhang
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542b4c5c
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Fix extra line issues.
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5 年前 |
GitHub
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02fc9cbc
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Merge pull request #264 from UnityTech/revert-263-iosdevicescale
Revert "adjust screen scale for some ios devices"
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5 年前 |
Yuncong Zhang
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dfa7b9c9
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Add strokeMult
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5 年前 |
xingwei.zhu
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7af210c5
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fix android fit
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5 年前 |
GitHub
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4950dc2e
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Revert "adjust screen scale for some ios devices"
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5 年前 |
Yuncong Zhang
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c1dc3b93
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Introduce strokeMult.
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5 年前 |
xingwei.zhu
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a5b18a03
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fix issue: softinput fails to popup after pause&resume the app once
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5 年前 |
GitHub
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e40fcff2
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Merge pull request #263 from UnityTech/iosdevicescale
adjust screen scale for some ios devices
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5 年前 |
Yuncong Zhang
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88c4bcc2
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Shrink the fill path.
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5 年前 |
xingwei.zhu
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6bb0a3a3
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adjust screen scale for some ios devices
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5 年前 |
Yuncong Zhang
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3d0b6526
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Fix issue in stroke alpha shader.
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5 年前 |
GitHub
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5fcd20ae
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Merge pull request #258 from IIzzaya/drag_and_drop
[Fix] Isolate the D&D EditorWindow Sample
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5 年前 |
Yuncong Zhang
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02abf4d0
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Fill null reference issues.
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5 年前 |
iizzaya
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e14c95f2
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[Fix] Change .asmdef file name
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5 年前 |
Yuncong Zhang
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da75b829
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Complete C# part of antialiasing, with temporary shader.
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5 年前 |
iizzaya
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3995d53f
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[Fix] Isolate the D&D EditorWindow Sample
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5 年前 |
xingwei.zhu
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e7a8fc8b
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fix shadow clip bug
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5 年前 |
xingwei.zhu
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05ab139c
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add drawShadowFast
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5 年前 |
xingwei.zhu
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2cbf2e22
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shader attributes naming fix
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5 年前 |
xingwei.zhu
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9e7fd908
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refine codes
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5 年前 |
xingwei.zhu
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f50d1240
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fast shadow version 1.0
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5 年前 |
xingwei.zhu
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f00edb6c
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fast shadow fix some artifacts
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5 年前 |
xingwei.zhu
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61a56230
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fast shadow
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5 年前 |
xingwei.zhu
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a1c9ae00
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add isRRect to path/uipath
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5 年前 |
Yuncong Zhang
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daeedb3b
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Code cleanup.
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5 年前 |
Yuncong Zhang
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780a7282
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Create TextLayoutSample.
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5 年前 |
Yuncong Zhang
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6ff9c1d5
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Remove text_painter destructor.
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5 年前 |
Yuncong Zhang
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84407c13
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Make text_blob in mesh_info nullable.
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5 年前 |
Yuncong Zhang
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1a604c3f
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Clear paragraph as released.
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5 年前 |
Yuncong Zhang
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11f1d8a3
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Fix issues.
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5 年前 |
Yuncong Zhang
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3bfcc1c3
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Cleanup.
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5 年前 |
Yuncong Zhang
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eaec41e9
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Merge branch 'master' into layout
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5 年前 |
Yuncong Zhang
|
447d118a
|
Merge branch 'master' into layout
|
5 年前 |
Yuncong Zhang
|
ace4f944
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Fix editable trailing space problem.
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5 年前 |
Yuncong Zhang
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2dc2c799
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Merge branch 'layout' of github.com:UnityTech/UIWidgets into layout
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5 年前 |
Yuncong Zhang
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39646db9
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Fix tab causing text overflow bug.
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5 年前 |
Yuncong Zhang
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7001abd2
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Merge branch 'master' into layout
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5 年前 |
Yuncong Zhang
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388331c1
|
Merge branch 'master' into layout
|
5 年前 |
Yuncong Zhang
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947151ff
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Optimize getNextLineStartRect.
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5 年前 |