49 次代码提交 (8485162a-eb10-4b41-ae65-3feb377fee60)

作者 SHA1 备注 提交日期
kg c5d11ddb refactor canvas. 6 年前
kg 294cb3c2 fix some performance issue of canvas 6 年前
Yuncong Zhang 7bea6c4c Change double to float. 6 年前
Yuncong Zhang d821002b Remove all (float) and replace Math with Mathf. 6 年前
kg b90c78f2 new canvas. 6 年前
kg d68ef932 fix filterMode. 6 年前
fzhangtj cbc5af22 fix font texture issue 6 年前
kg e8a39005 fix gradient shader. 6 年前
fzhangtj 8e31db86 Merge remote-tracking branch 'upstream/master' 6 年前
kg 37bd09c7 add backdrop image filter. 6 年前
kg ba2503d3 fix textBlob maskFilter and blurFilter. 6 年前
kg 06a97f48 refine canvas_shader. 6 年前
xingwei.zhu a42ee864 noallocate -- use rendering-specified classes 1 6 年前
xingwei.zhu 721d02ef more object => PoolItem 6 年前
xingwei.zhu a75c7062 bug fix 5 年前
xingwei.zhu d91c4ea1 fix mem leak on the usage of commandbuffercanvas in raster_cache 5 年前
xingwei.zhu 1f150601 convert Matrix3 to struct 5 年前
xingwei.zhu 8d230eff materialpropertyblock 5 年前
xingwei.zhu a28a8d29 replace color, paint with uicolor and uipaint 5 年前
xingwei.zhu 9ac5dbe6 refine poolitem => poolobject 5 年前
xingwei.zhu c9445639 format cleanup 5 年前
xingwei.zhu 61a56230 fast shadow 5 年前
xingwei.zhu f00edb6c fast shadow fix some artifacts 5 年前
xingwei.zhu f50d1240 fast shadow version 1.0 5 年前
xingwei.zhu 9e7fd908 refine codes 5 年前
xingwei.zhu 2cbf2e22 shader attributes naming fix 5 年前
Yuncong Zhang da75b829 Complete C# part of antialiasing, with temporary shader. 5 年前
Yuncong Zhang 3d0b6526 Fix issue in stroke alpha shader. 5 年前
Yuncong Zhang c1dc3b93 Introduce strokeMult. 5 年前
Yuncong Zhang dfa7b9c9 Add strokeMult 5 年前
Yuncong Zhang 6daeb787 [1.5.4] Upgrade widgets. 5 年前
xingwei.zhu 57b9eec6 Merge branch 'optmize_shadow' of github.com:UnityTech/UIWidgets into dev 5 年前
xingwei.zhu 391292ae Merge branch 'optmize_shadow' of github.com:UnityTech/UIWidgets into dev 5 年前
xingwei.zhu 0eff16e9 compute buffer setup 5 年前
xingwei.zhu 9b220fdf compute buffer setup - convexfill 5 年前
xingwei.zhu 4721c623 compute buffer setup - more shaders (except shadows) + refine shader folder 5 年前
Yuncong 4405d7ac Merge branch 'master' into hook1.5.4 5 年前
xingwei.zhu 62426391 compute buffer setup - shadow shader 5 年前
xingwei.zhu ea0b2800 compute buffer setup - static Compute Buffer 5 年前
xingwei.zhu 3c52e8e3 compile the necessary shaders only 5 年前
xingwei.zhu 346cccf4 refine the logic on supportComputeBuffer check 5 年前
xingwei.zhu 8002f95f refine canvasShader 5 年前
xingwei.zhu b4307cb3 fix compute buffer bug on Unity 2019 and above on low-level machines 5 年前
xingwei.zhu 21c4a326 Merge branch 'master' of github.com:UnityTech/UIWidgets into dev 5 年前
xingwei.zhu 6688841d hard fix computer buffer issue (disable it by default and skip shader preparation when enablecomputebuffer = false) 5 年前
xingwei.zhu 49a933f2 remove shader test logics and use graphicDeviceType to predict shader compatibility (assume that all opengl es devices are not supported) 5 年前
Yuncong Zhang 90312434 Fix prealpha problem for gif. 5 年前
Kevin Gu 52e20ad9 remove this. 4 年前
siyao a05afa9c update replace ui 4 年前