52 次代码提交 (10d03d7b-5957-4419-bf5e-a16399a5c316)

作者 SHA1 备注 提交日期
xingwei.zhu 1800f47e noallocate -- pool based version: step 1 5 年前
xingwei.zhu 8baa6c77 noallocate -- pool based version: step 2 5 年前
xingwei.zhu a42ee864 noallocate -- use rendering-specified classes 1 5 年前
xingwei.zhu 19e54da2 noallocate -- use rendering-specified classes 2 5 年前
xingwei.zhu 5f2c760b noallocate -- uiPath -> PoolItem 5 年前
xingwei.zhu 4c31eefc noallocate -- uiPathCache -> PoolItem step 1 5 年前
xingwei.zhu caedf790 noallocate -- uiPathCache -> PoolItem step 2 5 年前
xingwei.zhu aac01ff4 metas 5 年前
xingwei.zhu 638f7d4d pathpath pathpoint => PoolItem 5 年前
xingwei.zhu 721d02ef more object => PoolItem 5 年前
xingwei.zhu 10d03d7b more object => PoolItem (clipelement remove bug) 5 年前
xingwei.zhu 03bfdd56 fix some bugs 5 年前
xingwei.zhu a75c7062 bug fix 5 年前
xingweizhu b69e97e0 split Path into small files 5 年前
xingwei.zhu 8f8ffd26 separate codes + State => PoolItem 5 年前
xingwei.zhu 313c4dc7 add metas 5 年前
xingwei.zhu d91c4ea1 fix mem leak on the usage of commandbuffercanvas in raster_cache 5 年前
xingwei.zhu 800b3ea1 convert Rect to uiRect (struct) 5 年前
xingwei.zhu 1f150601 convert Matrix3 to struct 5 年前
xingwei.zhu 38a98e21 uipathpoint, uipathpath => struct 5 年前
xingwei.zhu 8d230eff materialpropertyblock 5 年前
xingwei.zhu fb649243 bug fixed 5 年前
xingwei.zhu c7999bb9 offset => uioffset (struct) 5 年前
xingwei.zhu ebeebd71 refine workspace structure 5 年前
xingwei.zhu 57ce42d2 refine workspace structure (remove missing meta) 5 年前
xingwei.zhu 05f1ed69 refine workspace structure (rename ui_matrix => matrix) 5 年前
xingwei.zhu 99f9a871 refine workspace structure (rename ui_matrix => matrix 2) 5 年前
xingwei.zhu 3ecb9cf0 preparation for the optimization of composite and rasterization 5 年前
xingwei.zhu ed635607 metas 5 年前
xingwei.zhu 57d22776 draw cmd => pool item 5 年前
xingwei.zhu d84d4275 compositing CANVAS => UICANVAS (IN PROGRESS) 5 年前
xingwei.zhu c4eb6034 composite context => using ui-version objects 5 年前
xingwei.zhu 8b30a2e4 composite context => using ui-version objects (more) 5 年前
xingwei.zhu 0d76deb6 remove from tail O(1) 5 年前
xingwei.zhu beac5c82 attach fillmesh&strokenmesh to pathcache 5 年前
xingwei.zhu 36962a7b uiPath will hold the PathCache, as in original implementation of Path 5 年前
xingwei.zhu b8612533 uicanvasstate bug fix 5 年前
xingwei.zhu 631f4f96 color, paint => struct 5 年前
xingwei.zhu a28a8d29 replace color, paint with uicolor and uipaint 5 年前
xingwei.zhu 48d7fde1 optimize drawShadow 5 年前
xingwei.zhu daccbfd5 optimize string builder (render texture key) 5 年前
xingwei.zhu bcd38152 cache shadowUtil's path 5 年前
xingwei.zhu 1e490043 fix new uiPath bugs 5 年前
xingwei.zhu 46282448 folder structure refine 5 年前
xingwei.zhu 9ac5dbe6 refine poolitem => poolobject 5 年前
xingwei.zhu 504abc02 add missing metas 5 年前
xingwei.zhu 783fa12e delete metas 5 年前
xingwei.zhu 401a5864 cache uipath for reuse 5 年前
xingwei.zhu 54362c05 add meta 5 年前
xingwei.zhu b12f5f04 remove debug code 5 年前
xingwei.zhu 6940d3e2 remove unused import 5 年前
xingwei.zhu 3c2b3a5f fix a minor memory leak in mesh_generator 5 年前