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Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[Unreleased]
[0.4.0-preview] - 2021-06-16
Changed
- Remove
SetOAuthClient()
as the authentication flow is simplified. - Updated the initialization code to initialize with
UnityServices.Initialize()
[0.4.0-preview] - 2021-06-07
Added
- Added Project Settings UI to configure ID providers.
- Added
SignInWithSteam
,LinkWithSteam
functions. - Changed the public interface of the Authentication service from a static instance and static methods to a singleton instance hidden behind an interface.
Changed
- Change the public signature of
Authentication
to return a Task, as opposed to a IAsyncOperation - Change the public API names of
Authentication
toAsync
[0.3.1-preview] - 2021-04-23
Changed
- Change the
SignInFailed
event to takeAuthenticationException
instead of a string as parameter. It can provide more information for debugging purposes. - Fixed the
com.unity.services.core
package dependency version.
[0.3.0-preview] - 2021-04-21
Added
- Added
SignInWithApple
,LinkWithApple
,SignInWithGoogle
,LinkWithGoogle
,SignInWithFacebook
,LinkWithFacebook
functions. - Added
SignInWithSessionToken
- Added error codes used by the social scenarios to
AuthenticationError
.
[0.2.3-preview] - 2021-03-23
Changed
- Rename the package from
com.unity.services.identity
tocom.unity.services.authentication
. Renamed the internal types/methods, too.
[0.2.2-preview] - 2021-03-15
Added
- Core package integration
[0.2.1-preview] - 2021-03-05
- Fixed dependency on Utilities package
[0.2.0-preview] - 2021-03-05
- Removed requirement for OAuth client ID to be specified (automatically uses project default OAuth client)