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36 行
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using UnityEditor;
using UnityEngine.UIElements;
namespace Unity.Services.Core.Editor
{
static class ExceptionHelper
{
const string k_UxmlPath = "Packages/com.unity.services.core/Editor/Core/UiHelpers/UXML/ExceptionVisual.uxml";
const string k_ExceptionContext = "exception-context";
const string k_ExceptionMessage = "exception-message";
public static void AddExceptionVisual(VisualElement exceptionContainer, string exceptionContext, string exceptionMessage)
{
if (exceptionContainer == null)
return;
var visualTreeAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(k_UxmlPath);
if (visualTreeAsset != null)
{
visualTreeAsset.CloneTree(exceptionContainer);
SetLabelText(exceptionContainer, k_ExceptionContext, exceptionContext);
SetLabelText(exceptionContainer, k_ExceptionMessage, exceptionMessage);
}
}
static void SetLabelText(VisualElement labelContainer, string className, string message)
{
var label = labelContainer.Q<Label>(className: className);
if (label != null)
{
label.text = L10n.Tr(message);
}
}
}
}