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17 行
537 B
17 行
537 B
using System;
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using Unity.Services.Core.Editor;
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namespace Unity.Services.Authentication.Editor
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{
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/// <summary>
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/// Implementation of the <see cref="IEditorGameServiceIdentifier"/> for the Authentication package
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/// </summary>
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/// <remarks>This identifier MUST be public struct.</remarks>
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public struct AuthenticationIdentifier : IEditorGameServiceIdentifier
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{
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/// <summary>
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/// Key for the Authentication package
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/// </summary>
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public string GetKey() => "Authentication";
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}
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}
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