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44 行
1.1 KiB
44 行
1.1 KiB
using System;
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using UnityEngine;
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namespace LobbyRelaySample.ngo
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{
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/// <summary>
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/// Handles any visual tasks for running the NGO minigame's intro and outro.
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/// </summary>
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public class IntroOutroRunner : MonoBehaviour
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{
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[SerializeField]
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InGameRunner m_inGameRunner;
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[SerializeField] Animator m_animator;
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Action m_onIntroComplete, m_onOutroComplete;
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public void DoIntro(Action onIntroComplete)
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{
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m_onIntroComplete = onIntroComplete;
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m_animator.SetTrigger("DoIntro");
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}
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public void DoOutro(Action onOutroComplete)
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{
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m_onOutroComplete = onOutroComplete;
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m_animator.SetTrigger("DoOutro");
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}
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/// <summary>
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/// Called via an AnimationEvent.
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/// </summary>
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public void OnIntroComplete()
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{
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m_onIntroComplete?.Invoke();
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}
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/// <summary>
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/// Called via an AnimationEvent.
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/// </summary>
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public void OnOutroComplete()
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{
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m_onOutroComplete?.Invoke();
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}
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}
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}
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