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25 行
593 B
25 行
593 B
using TMPro;
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using UnityEngine;
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namespace LobbyRelaySample.UI
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{
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/// <summary>
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/// Displays the IP when connected to Relay.
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/// </summary>
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public class RelayAddressUI : UIPanelBase
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{
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[SerializeField]
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TMP_Text m_IPAddressText;
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public override void Start()
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{
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base.Start();
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GameManager.Instance.LocalLobby.RelayServer.onChanged += GotRelayAddress;
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}
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void GotRelayAddress(ServerAddress address)
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{
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m_IPAddressText.SetText(address.ToString());
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}
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}
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}
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