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97 行
3.3 KiB
97 行
3.3 KiB
using System;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine.TestTools;
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namespace LobbyRelaySample.Tests
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{
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public class LoggerTest
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{
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[SetUp]
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public void ResetScene()
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{
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Debug.ClearDeveloperConsole(); // Reset Console between tests
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}
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[Test]
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public void TestLog() // Should not show when not Verbose
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{
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LogHandler.Get().mode = LogMode.Critical;
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Debug.Log("CritLog");
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LogAssert.NoUnexpectedReceived(); //Checks to see if there is anything here, there should not be
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LogHandler.Get().mode = LogMode.Warnings;
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Debug.Log("WarningLog");
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LogAssert.NoUnexpectedReceived();
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LogHandler.Get().mode = LogMode.Verbose;
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Debug.Log("VerbLog");
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LogAssert.Expect(LogType.Log, "VerbLog");
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}
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[Test]
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public void TestWarning() // Should not show when Critical
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{
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LogHandler.Get().mode = LogMode.Critical;
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Debug.LogWarning("CritWarning");
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LogAssert.NoUnexpectedReceived(); //Checks to see if there is anything here, there should not be
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LogHandler.Get().mode = LogMode.Warnings;
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Debug.LogWarning("WarningWarning");
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LogAssert.Expect(LogType.Warning, "WarningWarning");
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LogHandler.Get().mode = LogMode.Verbose;
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Debug.LogWarning("VerbWarning");
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LogAssert.Expect(LogType.Warning, "VerbWarning");
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}
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[Test]
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public void TestError() // Should show regardless.
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{
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LogHandler.Get().mode = LogMode.Critical;
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Debug.LogError("CritError");
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LogAssert.Expect(LogType.Error, "CritError");
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LogHandler.Get().mode = LogMode.Warnings;
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Debug.LogError("WarningError");
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LogAssert.Expect(LogType.Error, "WarningError");
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LogHandler.Get().mode = LogMode.Verbose;
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Debug.LogError("VerbError");
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LogAssert.Expect(LogType.Error, "VerbError");
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}
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[Test]
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public void TestAssert() //Should Show regardless
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{
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LogHandler.Get().mode = LogMode.Critical;
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Debug.LogAssertion(true);
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LogAssert.Expect(LogType.Assert, "True");
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LogHandler.Get().mode = LogMode.Warnings;
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Debug.LogAssertion(true);
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LogAssert.Expect(LogType.Assert, "True");
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LogHandler.Get().mode = LogMode.Verbose;
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Debug.LogAssertion(true);
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LogAssert.Expect(LogType.Assert, "True");
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}
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[Test]
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public void TestException() //Should Show regardless
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{
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LogHandler.Get().mode = LogMode.Critical;
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LogAssert.Expect(LogType.Exception, "Exception: CriticalException");
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Debug.LogException(new Exception("CriticalException"));
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LogHandler.Get().mode = LogMode.Warnings;
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LogAssert.Expect(LogType.Exception, "Exception: WarningException");
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Debug.LogException(new Exception("WarningException"));
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LogHandler.Get().mode = LogMode.Verbose;
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LogAssert.Expect(LogType.Exception, "Exception: VerboseException");
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Debug.LogException(new Exception("VerboseException"));
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}
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}
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}
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