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537 B

using System;
using Unity.Services.Core.Editor;
namespace Unity.Services.Authentication.Editor
{
/// <summary>
/// Implementation of the <see cref="IEditorGameServiceIdentifier"/> for the Authentication package
/// </summary>
/// <remarks>This identifier MUST be public struct.</remarks>
public struct AuthenticationIdentifier : IEditorGameServiceIdentifier
{
/// <summary>
/// Key for the Authentication package
/// </summary>
public string GetKey() => "Authentication";
}
}