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Changelog

All notable changes to this package will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[Unreleased]

[0.4.0-preview] - 2021-06-16

Changed

  • Remove SetOAuthClient() as the authentication flow is simplified.
  • Updated the initialization code to initialize with UnityServices.Initialize()

[0.4.0-preview] - 2021-06-07

Added

  • Added Project Settings UI to configure ID providers.
  • Added SignInWithSteam, LinkWithSteam functions.
  • Changed the public interface of the Authentication service from a static instance and static methods to a singleton instance hidden behind an interface.

Changed

  • Change the public signature of Authentication to return a Task, as opposed to a IAsyncOperation
  • Change the public API names of Authentication to Async

[0.3.1-preview] - 2021-04-23

Changed

  • Change the SignInFailed event to take AuthenticationException instead of a string as parameter. It can provide more information for debugging purposes.
  • Fixed the com.unity.services.core package dependency version.

[0.3.0-preview] - 2021-04-21

Added

  • Added SignInWithApple, LinkWithApple, SignInWithGoogle, LinkWithGoogle, SignInWithFacebook, LinkWithFacebook functions.
  • Added SignInWithSessionToken
  • Added error codes used by the social scenarios to AuthenticationError.

[0.2.3-preview] - 2021-03-23

Changed

  • Rename the package from com.unity.services.identity to com.unity.services.authentication. Renamed the internal types/methods, too.

[0.2.2-preview] - 2021-03-15

Added

  • Core package integration

[0.2.1-preview] - 2021-03-05

  • Fixed dependency on Utilities package

[0.2.0-preview] - 2021-03-05

  • Removed requirement for OAuth client ID to be specified (automatically uses project default OAuth client)

[0.1.0-preview] - 2021-01-18

This is the first release of com.unity.services.identity.