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27 行
1.2 KiB
27 行
1.2 KiB
{
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"name": "com.unity.services.relay",
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"displayName": "Relay Allocations",
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"version": "1.0.0-pre.3",
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"unity": "2020.3",
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"description": "Connect the players of your peer-hosted games with Relay. Your games will also benefit from improved reliability, privacy and the ability to communicate across platforms. To get started, enable listen-server UDP networking for your project on the Unity Dashboard.\n\nFeatures include an allocation service to join game hosts via code, multi-region support, and more.",
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"dependencies": {
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"com.unity.services.core": "1.1.0-pre.4",
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
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"com.unity.modules.unitywebrequestaudio": "1.0.0",
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"com.unity.modules.unitywebrequesttexture": "1.0.0",
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"com.unity.modules.unitywebrequestwww": "1.0.0",
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"com.unity.nuget.newtonsoft-json": "2.0.0"
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},
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"relatedPackages": {
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"com.unity.services.relay.tests": "1.0.0-pre.3"
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},
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"upmCi": {
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"footprint": "55b3403a5ee8d6ec4a35cf2211fede62d292dde1"
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},
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/com.unity.services.relay.git",
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"type": "git",
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"revision": "980a48b44f402ffb7e1d0672ee4392c138442102"
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}
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}
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