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661 B

using System;
using Unity.Collections.LowLevel.Unsafe;
namespace Unity.Networking.Transport.Relay
{
public unsafe struct RelayHMACKey
{
public const int k_Length = 64;
public fixed byte Value[k_Length];
// Used by Relay SDK
public static RelayHMACKey FromBytePointer(byte* data, int length)
{
if (length != k_Length)
throw new ArgumentException($"Provided byte array length is invalid, must be {k_Length} but got {length}.");
var hmacKey = new RelayHMACKey();
UnsafeUtility.MemCpy(hmacKey.Value, data, length);
return hmacKey;
}
}
}