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35 行
824 B
35 行
824 B
using Newtonsoft.Json;
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using UnityEngine.Scripting;
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namespace Unity.Services.Relay.Http
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{
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[Preserve]
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public class BasicError: IError
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{
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[Preserve]
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public string Type { get; }
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[Preserve]
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public string Title { get; }
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[Preserve]
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public int? Status { get; }
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[Preserve]
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public int Code { get; }
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[Preserve]
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public string Detail { get; }
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[Preserve]
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public BasicError(string type, string title, int? status, int code, string detail)
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{
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Type = type;
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Title = title;
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Status = status;
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Code = code;
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Detail = detail;
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}
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public override string ToString()
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{
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return JsonConvert.SerializeObject(this);
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}
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}
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}
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