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20 行
629 B
20 行
629 B
using UnityEngine;
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namespace Unity.Services.Core.Internal
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{
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static class UnityServicesInitializer
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{
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
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static void CreateStaticInstance()
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{
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UnityServices.Instance = new UnityServicesInternal(CoreRegistry.Instance);
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}
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)]
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static void EnableServicesInitialization()
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{
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var instance = (UnityServicesInternal)UnityServices.Instance;
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instance.EnableInitialization();
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}
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}
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}
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