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12 行
319 B
12 行
319 B
using System;
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using LobbyRooms;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace Player
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{
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/// <summary>
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/// Holds an instance of a lobbyplayer, and implements hooks for the UI to interact with.
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/// </summary>
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public class LobbyUserObserver : ObserverBehaviour<LobbyUser> { }
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}
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