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Jacob Stove Lorentzen 1251eaa2 Merging in latest service versions to staging. 3 年前
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AsyncOperation Merging in latest service versions to staging. 3 年前
Components Merging in latest service versions to staging. 3 年前
Logging Package updates happened, so I need to update the packages, but I don't want to bring in the branch with the existing rate limiting workaround at the same time. So, this is its own changeset. This should match the state of the closed_beta_package_update branch. 3 年前
Registry Merging in latest service versions to staging. 3 年前
AssemblyInfo.cs Package updates happened, so I need to update the packages, but I don't want to bring in the branch with the existing rate limiting workaround at the same time. So, this is its own changeset. This should match the state of the closed_beta_package_update branch. 3 年前
AssemblyInfo.cs.meta Branch with Beta packages included. 3 年前
AsyncOperation.meta Branch with Beta packages included. 3 年前
Components.meta Branch with Beta packages included. 3 年前
Logging.meta Package updates happened, so I need to update the packages, but I don't want to bring in the branch with the existing rate limiting workaround at the same time. So, this is its own changeset. This should match the state of the closed_beta_package_update branch. 3 年前
Registry.meta Branch with Beta packages included. 3 年前
Unity.Services.Core.Internal.api Package updates happened, so I need to update the packages, but I don't want to bring in the branch with the existing rate limiting workaround at the same time. So, this is its own changeset. This should match the state of the closed_beta_package_update branch. 3 年前
Unity.Services.Core.Internal.api.meta Branch with Beta packages included. 3 年前
Unity.Services.Core.Internal.asmdef Branch with Beta packages included. 3 年前
Unity.Services.Core.Internal.asmdef.meta Branch with Beta packages included. 3 年前
UnityServicesInitializer.cs Package updates happened, so I need to update the packages, but I don't want to bring in the branch with the existing rate limiting workaround at the same time. So, this is its own changeset. This should match the state of the closed_beta_package_update branch. 3 年前
UnityServicesInitializer.cs.meta Branch with Beta packages included. 3 年前
UnityServicesInternal.cs Package updates happened, so I need to update the packages, but I don't want to bring in the branch with the existing rate limiting workaround at the same time. So, this is its own changeset. This should match the state of the closed_beta_package_update branch. 3 年前
UnityServicesInternal.cs.meta Branch with Beta packages included. 3 年前