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313 行
18 KiB
313 行
18 KiB
using System.Threading.Tasks;
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using System.Collections.Generic;
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using Unity.Services.Lobbies.Models;
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using Unity.Services.Lobbies.Http;
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using TaskScheduler = Unity.Services.Lobbies.Scheduler.TaskScheduler;
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using Unity.Services.Authentication;
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using Unity.Services.Lobbies;
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namespace Unity.Services.Lobbies.Apis
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{
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public interface ILobbyApiClient
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{
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/// <summary>
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/// Async Operation.
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/// Create a lobby
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/// </summary>
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/// <param name="request">Request object for CreateLobby</param>
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/// <returns>Task for a Response object containing status code, headers, and Lobby object</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response<Lobby>> CreateLobbyAsync(CreateLobbyRequest request, Configuration operationConfiguration = null);
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/// <summary>
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/// Async Operation.
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/// Delete a lobby
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/// </summary>
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/// <param name="request">Request object for DeleteLobby</param>
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/// <returns>Task for a Response object containing status code, headers</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response> DeleteLobbyAsync(DeleteLobbyRequest request, Configuration operationConfiguration = null);
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/// <summary>
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/// Async Operation.
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/// Get lobby details
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/// </summary>
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/// <param name="request">Request object for GetLobby</param>
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/// <returns>Task for a Response object containing status code, headers, and Lobby object</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response<Lobby>> GetLobbyAsync(GetLobbyRequest request, Configuration operationConfiguration = null);
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/// <summary>
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/// Async Operation.
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/// Join a lobby with lobby code
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/// </summary>
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/// <param name="request">Request object for JoinLobbyByCode</param>
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/// <returns>Task for a Response object containing status code, headers, and Lobby object</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response<Lobby>> JoinLobbyByCodeAsync(JoinLobbyByCodeRequest request, Configuration operationConfiguration = null);
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/// <summary>
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/// Async Operation.
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/// Join a lobby with lobby ID
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/// </summary>
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/// <param name="request">Request object for JoinLobbyById</param>
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/// <returns>Task for a Response object containing status code, headers, and Lobby object</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response<Lobby>> JoinLobbyByIdAsync(JoinLobbyByIdRequest request, Configuration operationConfiguration = null);
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/// <summary>
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/// Async Operation.
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/// Query public lobbies
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/// </summary>
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/// <param name="request">Request object for QueryLobbies</param>
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/// <returns>Task for a Response object containing status code, headers, and QueryResponse object</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response<QueryResponse>> QueryLobbiesAsync(QueryLobbiesRequest request, Configuration operationConfiguration = null);
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/// <summary>
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/// Async Operation.
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/// Query available lobbies and join a random one
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/// </summary>
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/// <param name="request">Request object for QuickJoinLobby</param>
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/// <returns>Task for a Response object containing status code, headers, and Lobby object</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response<Lobby>> QuickJoinLobbyAsync(QuickJoinLobbyRequest request, Configuration operationConfiguration = null);
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/// <summary>
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/// Async Operation.
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/// Remove a player
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/// </summary>
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/// <param name="request">Request object for RemovePlayer</param>
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/// <returns>Task for a Response object containing status code, headers</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response> RemovePlayerAsync(RemovePlayerRequest request, Configuration operationConfiguration = null);
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/// <summary>
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/// Async Operation.
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/// Update lobby data
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/// </summary>
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/// <param name="request">Request object for UpdateLobby</param>
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/// <returns>Task for a Response object containing status code, headers, and Lobby object</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response<Lobby>> UpdateLobbyAsync(UpdateLobbyRequest request, Configuration operationConfiguration = null);
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/// <summary>
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/// Async Operation.
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/// Update player data
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/// </summary>
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/// <param name="request">Request object for UpdatePlayer</param>
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/// <returns>Task for a Response object containing status code, headers, and Lobby object</returns>
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/// <exception cref="Unity.Services.Lobbies.Http.HttpException">An exception containing the HttpClientResponse with headers, response code, and string of error.</exception>
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Task<Response<Lobby>> UpdatePlayerAsync(UpdatePlayerRequest request, Configuration operationConfiguration = null);
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}
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///<inheritdoc cref="ILobbyApiClient"/>
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public class LobbyApiClient : BaseApiClient, ILobbyApiClient
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{
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private IAccessToken _accessToken;
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private Configuration _configuration;
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public Configuration Configuration
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{
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get {
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// We return a merge between the current configuration and the
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// global configuration to ensure we have the correct
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// combination of headers and a base path (if it is set).
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return Configuration.MergeConfigurations(_configuration, LobbyService.Configuration);
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}
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}
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public LobbyApiClient(IHttpClient httpClient,
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TaskScheduler taskScheduler,
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IAccessToken accessToken,
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Configuration configuration = null) : base(httpClient, taskScheduler)
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{
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// We don't need to worry about the configuration being null at
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// this stage, we will check this in the accessor.
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_configuration = configuration;
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_accessToken = accessToken;
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}
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public async Task<Response<Lobby>> CreateLobbyAsync(CreateLobbyRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "201", typeof(Lobby) },{ "400", typeof(ErrorStatus) },{ "403", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("POST",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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var handledResponse = ResponseHandler.HandleAsyncResponse<Lobby>(response, statusCodeToTypeMap);
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return new Response<Lobby>(response, handledResponse);
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}
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public async Task<Response> DeleteLobbyAsync(DeleteLobbyRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "204", null },{ "400", typeof(ErrorStatus) },{ "403", typeof(ErrorStatus) },{ "404", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("DELETE",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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ResponseHandler.HandleAsyncResponse(response, statusCodeToTypeMap);
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return new Response(response);
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}
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public async Task<Response<Lobby>> GetLobbyAsync(GetLobbyRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "200", typeof(Lobby) },{ "403", typeof(ErrorStatus) },{ "404", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("GET",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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var handledResponse = ResponseHandler.HandleAsyncResponse<Lobby>(response, statusCodeToTypeMap);
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return new Response<Lobby>(response, handledResponse);
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}
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public async Task<Response<Lobby>> JoinLobbyByCodeAsync(JoinLobbyByCodeRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "200", typeof(Lobby) },{ "400", typeof(ErrorStatus) },{ "403", typeof(ErrorStatus) },{ "409", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("POST",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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var handledResponse = ResponseHandler.HandleAsyncResponse<Lobby>(response, statusCodeToTypeMap);
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return new Response<Lobby>(response, handledResponse);
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}
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public async Task<Response<Lobby>> JoinLobbyByIdAsync(JoinLobbyByIdRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "200", typeof(Lobby) },{ "400", typeof(ErrorStatus) },{ "403", typeof(ErrorStatus) },{ "404", typeof(ErrorStatus) },{ "409", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("POST",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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var handledResponse = ResponseHandler.HandleAsyncResponse<Lobby>(response, statusCodeToTypeMap);
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return new Response<Lobby>(response, handledResponse);
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}
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public async Task<Response<QueryResponse>> QueryLobbiesAsync(QueryLobbiesRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "200", typeof(QueryResponse) },{ "400", typeof(ErrorStatus) },{ "403", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("POST",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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var handledResponse = ResponseHandler.HandleAsyncResponse<QueryResponse>(response, statusCodeToTypeMap);
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return new Response<QueryResponse>(response, handledResponse);
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}
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public async Task<Response<Lobby>> QuickJoinLobbyAsync(QuickJoinLobbyRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "200", typeof(Lobby) },{ "400", typeof(ErrorStatus) },{ "403", typeof(ErrorStatus) },{ "404", typeof(ErrorStatus) },{ "409", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("POST",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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var handledResponse = ResponseHandler.HandleAsyncResponse<Lobby>(response, statusCodeToTypeMap);
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return new Response<Lobby>(response, handledResponse);
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}
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public async Task<Response> RemovePlayerAsync(RemovePlayerRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "204", null },{ "400", typeof(ErrorStatus) },{ "403", typeof(ErrorStatus) },{ "404", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("DELETE",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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ResponseHandler.HandleAsyncResponse(response, statusCodeToTypeMap);
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return new Response(response);
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}
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public async Task<Response<Lobby>> UpdateLobbyAsync(UpdateLobbyRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "200", typeof(Lobby) },{ "400", typeof(ErrorStatus) },{ "403", typeof(ErrorStatus) },{ "404", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("POST",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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var handledResponse = ResponseHandler.HandleAsyncResponse<Lobby>(response, statusCodeToTypeMap);
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return new Response<Lobby>(response, handledResponse);
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}
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public async Task<Response<Lobby>> UpdatePlayerAsync(UpdatePlayerRequest request,
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Configuration operationConfiguration = null)
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{
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var statusCodeToTypeMap = new Dictionary<string, System.Type>() { { "200", typeof(Lobby) },{ "400", typeof(ErrorStatus) },{ "403", typeof(ErrorStatus) },{ "404", typeof(ErrorStatus) } };
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// Merge the operation/request level configuration with the client level configuration.
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var finalConfiguration = Configuration.MergeConfigurations(operationConfiguration, Configuration);
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var response = await HttpClient.MakeRequestAsync("POST",
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request.ConstructUrl(finalConfiguration.BasePath),
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request.ConstructBody(),
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request.ConstructHeaders(_accessToken, finalConfiguration),
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finalConfiguration.RequestTimeout);
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var handledResponse = ResponseHandler.HandleAsyncResponse<Lobby>(response, statusCodeToTypeMap);
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return new Response<Lobby>(response, handledResponse);
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}
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}
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}
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