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21 行
577 B
21 行
577 B
using TMPro;
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using UnityEngine;
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namespace LobbyRelaySample.UI
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{
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/// <summary>
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/// After all players ready up for the game, this will show the countdown that occurs.
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/// </summary>
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public class CountdownUI : ObserverPanel<LocalLobby>
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{
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[SerializeField]
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TMP_Text m_CountDownText;
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public override void ObservedUpdated(LocalLobby observed)
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{
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if (observed.CountDownTime <= 0)
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return;
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m_CountDownText.SetText($"Starting in: {observed.CountDownTime}");
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}
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}
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}
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