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20 行
508 B
20 行
508 B
namespace LobbyRelaySample.UI
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{
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/// <summary>
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/// The panel that holds the lobby joining and creation panels.
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/// </summary>
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public class JoinCreateLobbyUI : ObserverPanel<LocalGameState>
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{
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public override void ObservedUpdated(LocalGameState observed)
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{
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if (observed.State == GameState.JoinMenu)
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{
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Show(false);
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}
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else
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{
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Hide();
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}
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}
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}
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}
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