2 次代码提交 (3b6a28a2-67e2-44b5-b8b1-bbfc7bab779f)

作者 SHA1 备注 提交日期
nathaniel.buck@unity3d.com d2ab33ea Adding a fix for players sometimes getting booted from the minigame even when successfully connected (I was mismanaging the ClientRPC call that starts the game so that the last client to connect would sometimes receive the begin game message for another player (and then not initialize since it hadn't gotten its connection confirmation yet) and then try to start the game without being in the connected state, even though it was actually connected.) 2 年前
Jacob 06dea12e renamed the namespace 2 年前