nathaniel.buck@unity3d.com
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454c8146
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Adding comments and doing minor renames for clarity.
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3 年前 |
nathaniel.buck@unity3d.com
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9f43a38a
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Minor renames to clarify join codes.
Keep forgetting how to tag this, but let's try: [apply-change:a7f97ad3-049d-441d-8e2b-5f9e984488cc]
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3 年前 |
nathaniel.buck@unity3d.com
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fb2375da
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Updating LobbyAPIInterface to match changes to the Lobby API from the package. Consolidating a little async behavior between Lobby and Relay.
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3 年前 |
Jacob Stove Lorentzen
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221171ef
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relay SDK upgrade, removed some redundancies' and brought the publicly available packages out of the Candidates scope.
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3 年前 |
nathaniel.buck@unity3d.com
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ea4a1137
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Merging the Open_beta_update branch. The behavior for error pop-ups isn't quite done yet, but we've gotten a few other updates and fixes wrapped up with that so we'll just merge this all together now and branch of completion of that task next.
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3 年前 |
Jacob Stove Lorentzen
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1a5dccac
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Merging in latest from Staging
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3 年前 |
nathaniel.buck@unity3d.com
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9cc7b9d3
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Changing the error pop-up to handle the LobbyServiceException with more player-facing error output. The same work for Relay will follow if the package is in a usable state.
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3 年前 |
nathaniel.buck@unity3d.com
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3e096d83
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Updating Lobby and Relay packages, including updates to the RelayAPIInterface.
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3 年前 |
nathaniel.buck@unity3d.com
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c90240f8
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Merging the error code exception branch.
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3 年前 |
nathaniel.buck@unity3d.com
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e32921b2
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Bugs: Adding clarifying comments for Relay + UTP and for some of the design patterns. Adding a rate limit on the lobby host button. Adding a blocker on the spinner so that the lobby list UI can't be interacted with while the spinner is visible (to prevent someone from starting to join a room that's about to be removed from the list).
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3 年前 |
Jacob Stove Lorentzen
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d5286095
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Added Comments and clarified some class names.
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3 年前 |
Jacob Stove Lorentzen
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e876c95b
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NGO Error spam Fix.
-Reduced the amount of NetworkMonobehaviours on the glyphs
-Increased the Queue Limit on the Transport.
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3 年前 |
Jacob Stove Lorentzen
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28ad491f
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First working Wire implementation
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3 年前 |
Jacob
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06dea12e
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renamed the namespace
Renamed the namespace
added a popup for when the user forgets to input their project settings
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3 年前 |
Jacob Stove Lorentzen
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2ea6c8bc
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BROKEN ( New NGO NetworkManager pattern causes initialization issues)
Need to solve NetworkManager vs IngameRunnerPrefab race condition.
Ingamerunnerprefab does not seem to get OnSpawned??
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2 年前 |