* keypoint occlusion fixes
does not report a labeled asset that is completely out of the frame, also individual keypoints are now labeled as 0 for off screen or not in model, 1 for in model and on screen but occluded by something else, and 2 everything works and is visible
* Keypoint templates now save their color info to json
* Updates for PR comments
* Partial fix for keypoint issues
* Adding human pose assets to perceptionHDRP
* Moving test assets out of resources folder. Removing baked lighting from scenes.
* Updating changelog
* Fixing test on large screens. Reverting unnecessary PerceptionURP change
* Adding human pose labeling sample to PerceptionURP
* Update HDRP PoseSample.unity
* Fixing merge issues
* Adding rendertexture to test to address issue at other resolutions
* Added tolerance to test to see if entity contains keypoint
* Revert "Added tolerance to test to see if entity contains keypoint"
This reverts commit ad94806af4170d21af162e8569c7ea28dc6afcec.
* Added tolerance to keypoint on instance check
* Updates to address PR comments
* Removed Using.Entities that accidentally got brought back in
* Fixing two bugs in KeypointLabeler:
AISV-1254 - Some keypoints fall outside of the image bounds
AISV-1257 - Partially visible characters with no visible keypoints are not reported
* Adding JointLabelEditor with message about Labeling requirement
* Reorganizing keypoint docs and elaborating on setup requirements.
* Updating PerceptionCamera.md
* Fixing issues on 2020.2 and failing test
* Add object filtering modes to keypoint labeler
* Updating docs for object filtering
* Adding link to tutorial
* Moving KeypointLabeler.md to proper directory
* Update TUTORIAL.md
* Updating capitalization
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* Apply doc suggestions
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* Update PerceptionCamera.md based on feedback
* Update CHANGELOG.md
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* addressed feedback
- new test for keypoint labeler
- added ClearMaterialProperties method to IGroundTruthGenerator
- Other fixes
* docs clarification
* Update CHANGELOG.md
* added missing interface method implementation for HDRP
* Amending dataset schema to describe correct coordinate system (#255)
The summary for the 3d bounding box states the coordinates are from the sensor's reference frame, but the string for the translational component says it's global. I *think* this is just a typo in the doc, so correcting the description to match the summary for this type of entry.
* Adding supported version badges (#256)
* Cloud rendering support (#227)
* Adding support for cloud rendering in the run simulation window
* minor fixes
* minor update
* Update BoundingBox3DLabeler.cs
* Update BoundingBox3DLabeler.cs
* inner mesh scaling and disabled renderes
* A fix that prevents normal sampler returning values outsi...
* Fix HDRP warnings on 2020.X (#260)
* Fix HDRP warnings on 2020.2
* Updating changelog
* Fixing HDRP version expression on 2019.4
* Fix keypoint issues (#259)
* Fixing two bugs in KeypointLabeler:
AISV-1254 - Some keypoints fall outside of the image bounds
AISV-1257 - Partially visible characters with no visible keypoints are not reported
* Adding JointLabelEditor with message about Labeling requirement
* Reorganizing keypoint docs and elaborating on setup requirements.
* Updating PerceptionCamera.md
* Fixing issues on 2020.2 and failing test
* Add object filtering modes to keypoint labeler
* Updating docs for object filtering
* Adding link to tutorial
* Moving KeypointLabeler.md to proper directory
* Update TUTORIAL.md
* Updating capitalization
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* Apply doc suggestions
Co-authored-by: Mohsen K <mohsen.kamalzadeh@unity3d.com>
* Update P...
* Fixing keypoint bugs when visualizations are disabled (enabling async readback)
* Remove commented out code
* Pointing to stable ubuntu to work around issue in latest.
* Fixing keypoint bugs when visualizations are disabled (enabling async readback)
* Remove commented out code
* Pointing to stable ubuntu to work around issue in latest.