972 次代码提交 (aa2581d0-566a-45cb-987d-ec57e15ec7bd)

作者 SHA1 备注 提交日期
GitHub b8ecfead Fix for breaking change in capture refactor. (#147) 4 年前
GitHub 79dc0fdc Merge pull request #146 from Unity-Technologies/global-seed-doc-update 4 年前
GitHub 78b7510e Update com.unity.perception/Documentation~/Randomization/Samplers.md 4 年前
Steven Leal 00f05584 added sampler seeding documentation 4 年前
GitHub 9df6b1d7 Merge pull request #139 from Unity-Technologies/fix_leaks 4 年前
Steven Leal bb7ec43e spaced out changelog items 4 年前
Steven Leal 85c67ea8 fixed ForgroundObjectPlacementRandomizer GameObject cache transform parent 4 年前
Steven Leal c316b88b Updating changelog 4 年前
Steven Leal a944e1e6 Fixing simulation stopping when editor is not focused. Fixing crashes and hangs on completing long simulations by adding object caching 4 年前
GitHub 93b7abef Merge pull request #137 from Unity-Technologies/randomizer_tag_inheritence 4 年前
Steven Leal 78baae7f fixed tag inheritance traversal 4 年前
Steven Leal 619701a5 simplifed tag inheritance 4 年前
Steven Leal 7c14f6cc inlined random class construction 4 年前
Steven Leal a2571f97 Added SamplerUtility.Hash32NonZero() API 4 年前
Steven Leal fe9ea33f Added editor compiler define to enable sampling in edit mode 4 年前
Steven Leal dfe07eae adding parameter-less constructors to samplers 4 年前
Steven Leal 151a5446 Updated change log 4 年前
Steven Leal 1ccac57a Support for randomizer tag inheritance 4 年前
GitHub fd3ebeae Merge pull request #145 from Unity-Technologies/parameter-config 4 年前
GitHub 5521cfae Update com.unity.perception/Documentation~/Randomization/Scenarios.md 4 年前
GitHub 7897c1d7 Update com.unity.perception/Documentation~/Randomization/Scenarios.md 4 年前
Mohsen Kamalzadeh 61b6babd more polish 4 年前
Mohsen Kamalzadeh be094cc1 Update Scenarios.md 4 年前
Mohsen Kamalzadeh 066e6650 Update Scenarios.md 4 年前
Steven Leal 6ab9f24e removed extra whitespace 4 年前
Steven Leal ba332ad8 updated tooltips for scenario serialization buttons 4 年前
Steven Leal 6d141fc2 updated scenario documentation 4 年前
Steven Leal 44102c51 Added scenario serialization tests 4 年前
Steven Leal 21874f56 updated changelog 4 年前
Steven Leal 594c8bcb updated xmldocs 4 年前
Steven Leal 4ce3c145 Updated RunInUnitySimulationWindow for new serialization format 4 年前
Steven Leal b35bc31e refactored serialization code 4 年前
Steven Leal 94c62e16 Added randomization deserialization 4 年前
Steven Leal 30a4111d added sampler serialization 4 年前
GitHub 103cd522 Merge pull request #144 from Unity-Technologies/color_config_hex_values 4 年前
Steven Leal 05e47323 updated changelog and fixed tests 4 年前
GitHub 105478ed Fixed overlay panel bug (#134) 4 年前
GitHub af13a3d8 Merge pull request #142 from Unity-Technologies/global-seed 4 年前
Steven Leal e6518132 fixed invalid guid 4 年前
Steven Leal d9776715 scenario's random seed is now reported as a metric automatically 4 年前
Steven Leal 8c18953c addressed PR feedback 4 年前
Steven Leal 5cfa4360 removed seed related actions from the tutorial docs 4 年前
Steven Leal 37b37b62 updated randomization docs 4 年前
Steven Leal 5b0d6205 updated changelog and fixed tests 4 年前
Steven Leal 6555ddb7 updated api xmldocs 4 年前
Steven Leal 78e49904 replaced individual sampler seeds with one global seed 4 年前
GitHub c78b8372 Merge pull request #143 from Unity-Technologies/randomizers-reference-active-scenario 4 年前
Steven Leal 649514f2 updated changelog 4 年前
Steven Leal 9ec4a981 randomizers now reference the current scenario through the static activeScenario property 4 年前
Mohsen Kamalzadeh 580a25d4 added hex color representation to semantic segmentation label config 4 年前