Steven Leal
5e143e2b
randomization interface update
4 年前
Steven Leal
56db83ee
reseting data capture sequence for every scenario iteration
4 年前
Steven Leal
ee210c29
Simplified non-unity tests
4 年前
Steven Leal
687816c5
responding to PR feedback
4 年前
Steven Leal
23943522
Parameters are no longer MonoBehaviours
4 年前
Steven Leal
a72ab433
Parameters are now stateful when sampling values
4 年前
Steven Leal
6b041d51
Add folder option added to categorical parameter UI
4 年前
Steven Leal
ce61e59b
more api documentation
4 年前
Steven Leal
52558327
fixed float range tests
4 年前
Steven Leal
c7ddc095
tested to check if parameter targets are applied correctly
4 年前
Steven Leal
18b18134
added todo notes for perception camera first frame bug
4 年前
Steven Leal
b8daea68
properly setting up perception camera in scenario test
4 年前
Steven Leal
2124e3f5
simplified coroutine manipulation in scenario tests
4 年前
Steven Leal
62e505d4
added run in USim window
4 年前
Steven Leal
baff24ea
merged sampler interfaces
4 年前
Steven Leal
e7cf2a16
added usim status fields
4 年前
GitHub
a68c66c4
Merge pull request #57 from Unity-Technologies/randomization-housekeeping
Randomization housekeeping
4 年前
Steven Leal
92fabc1e
added sampler utility test
4 年前
GitHub
d6d48f68
Merge pull request #61 from Unity-Technologies/sampler-zeroing-out-fix
Better hashing used for iterating random sampler states
4 年前
Steven Leal
0c713aff
implemented parameter behaviours
4 年前
Steven Leal
b9a6af2c
ParameterConfigurations now derive from ParameterBehaviour
4 年前
Steven Leal
228032f4
renamed ParameterConfiguration to ParameterList
4 年前
Steven Leal
f1666ab3
Added xml documentation
4 年前
Steven Leal
b7091e4e
experimenting with ECS workflow
4 年前
GitHub
d290dab1
Changed the namespace of randomization tools to UnityEngine.Experimental ( #74 )
* changed the namespace of randomization tools to experimental
* moved randomization UI code to experimental namespace
* updated docs to emphasize that the randomization tools are experimental
* updated changelog
4 年前
Steven Leal
58799d44
Added Randomizers and RandomizerTags
4 年前
Steven Leal
b3ce9635
Added Randomizers and RandomizerTags
4 年前
Steven Leal
e591cf42
improved AddRandomizer menu
4 年前
Steven Leal
0898d4e4
improved AddRandomizer menu
4 年前
Steven Leal
c80e1d42
added run in usim window
4 年前
Steven Leal
3e0d6c6e
added run in usim window
4 年前
Steven Leal
eba80c98
Simulation shutdown is no longer called when quitOnComplete is false
4 年前
Steven Leal
5b4fe31d
updates based on PR feedback
4 年前
GitHub
f4522d55
Merge pull request #79 from Unity-Technologies/randomizers
Added Randomizers and RandomizerTags
4 年前
mohsen.k
15ff95fb
Merge branch 'randomizers' into tutorial_sample_project
4 年前
Mohsen Kamalzadeh
5efef524
Merge branch 'randomizers' into tutorial_sample_project
4 年前
Steven Borkman
11936607
Support for randomizer tag inheritance
4 年前
Steven Leal
b038106a
added test and logged api update
4 年前
GitHub
97f5df3f
Merge pull request #117 from Unity-Technologies/fixed-random-seed-from-index
Fixed GenerateRandomSeedFromIndex method
4 年前
Steven Leal
34ca1581
fixed other merge conflict meta files
4 年前
GitHub
9ecebfe1
Merge pull request #119 from Unity-Technologies/removed-corrupted-meta-file
Removed corrupted meta files
4 年前
Mohsen Kamalzadeh
fb78a8e4
Merge branch 'removed-corrupted-meta-file' into pre_release_tests_nov2020
4 年前
GitHub
12e2f513
Merge branch 'master' into tutorial_updates_nov2020rel
4 年前
Jon Hogins
9ce49113
Merge branch 'master' into randomizer_tag_inheritence
4 年前
Steven Leal
78e49904
replaced individual sampler seeds with one global seed
4 年前
Steven Leal
5b0d6205
updated changelog and fixed tests
4 年前
Steven Leal
8c18953c
addressed PR feedback
4 年前
GitHub
af13a3d8
Merge pull request #142 from Unity-Technologies/global-seed
Replaced individual sampler seeds with one global seed
4 年前
Steven Leal
44102c51
Added scenario serialization tests
4 年前
GitHub
fd3ebeae
Merge pull request #145 from Unity-Technologies/parameter-config
Serializing samplers with scenario constants configuration
4 年前
Steven Leal
1ccac57a
Support for randomizer tag inheritance
4 年前
GitHub
93b7abef
Merge pull request #137 from Unity-Technologies/randomizer_tag_inheritence
Randomizer tag inheritence
4 年前
Mohsen Kamalzadeh
fb5da2c0
almost done now
4 年前
Steven Leal
cb11c3b8
separated the randomizer tag manager from the active scenario
4 年前
GitHub
4f514ec9
Merge pull request #149 from Unity-Technologies/check-null-scenario-on-randomizer-tag
Decouple RandomizerTagManager from Scenarios
4 年前
Mohsen Kamalzadeh
e1b52e4f
Merge branch 'master' into animation_curve_sampling
4 年前
Mohsen Kamalzadeh
4717b7e9
added test and fixed a couple of bugs
4 年前
Mohsen Kamalzadeh
6a9a43d9
Modifications after peer review
- Removed native sampling (through jobs) capability from all samplers and parameters as no users have so far needed this, and it introduces additional complexity to the code
- Removed native sampling from the newly introduced AnimationCurveSampler.
- Removed the sampler initialization and cleanup functions based on feedback.
- Modified all randomization tests to not use native sampling
- Removed native sampling related sections from docs
4 年前
Steven Leal
e168b600
removed range as required ISampler interface property
4 年前
Mohsen Kamalzadeh
354b49f0
Revived samples in range test for animation curve sampler
4 年前
GitHub
d98bf0d6
Merge pull request #150 from Unity-Technologies/animation_curve_sampling
Added animation curve sampling + sampler deserialization bugfix + native sampling removal
4 年前
Mohsen Kamalzadeh
ca800ae6
Merge branch 'master' into manual_capture
4 年前
Steven Leal
fbe25be8
isolated sampler state in its own static class
4 年前
Mohsen Kamalzadeh
84f27236
Merge branch 'isolate-sampler-random-state' into manual_capture
4 年前
GitHub
7ba383fe
Merge pull request #159 from Unity-Technologies/isolate-sampler-random-state
Isolate sampler random state from scenarios
4 年前
Mohsen Kamalzadeh
1d0b35a2
new branch
- branched out from initial branch to keep the branch given to Romain untouched
- changed things so that the only available mode is "render all frames", no more "renderOnlyCapturedFrames" flag.
- Added simulation timing ability for manual camera
- more work on multi cam coordination
- changed tests to reflect new changes
4 年前
GitHub
542b9ea1
Merge pull request #164 from Unity-Technologies/manual_capture_2
New capture options added to Perception Camera
4 年前
GitHub
fbc1af5f
RandomzierTagManager.Query<T>() now returns tags directly instead of GameObjects ( #166 )
* RandomzierTagManager.Query<T>() now returns tags instead of GameObjects
* updated docs
* fixed tag type acquisition bug
4 年前
Mohsen Kamalzadeh
b3a36be3
Merge branch 'master' into rename_to_computer_vision
4 年前
Steven Leal
2b29bed1
updated and fixed the categorical parameter UI
4 年前
Steven Leal
eb612501
removed directive
4 年前
Steven Borkman
dd6870b8
Merge branch 'master' into keypoints
4 年前
GitHub
7b0d663a
Merge pull request #173 from Unity-Technologies/categorical-parameter-fixes
Fixed and polished a few Randomization UI elements
4 年前
GitHub
7cd80d5c
Removed randomization tooling from the experimental namespace ( #177 )
* removed randomization tooling from the experimental namespace
* removed experimental namespace from randomization docs
* removed vestigial precompiled references from asmdefs
* added note to parameters doc
* added helpful link inside parameters doc
* fixed script name
* added MovedFrom attribute to randomization APIs
4 年前
Steven Leal
71bcc834
fixed determinism issues affecting USim runs
4 年前
Steven Leal
d938d019
removed arg
4 年前
GitHub
1aa47792
Merge pull request #195 from Unity-Technologies/ordered-tag-queries
Fixed issues with determinism in Unity Simulation
4 年前
Steven Leal
4cbc968a
fixed serialization tests
4 年前
Steven Leal
9c47d0a8
removed c# 8 code
4 年前
Steven Leal
0104a889
refactored scenario lifecycle hooks
4 年前
GitHub
09540832
Merge pull request #202 from Unity-Technologies/json-config-update
Json config update
4 年前
GitHub
0fb6043d
Merge branch 'master' into rename_KeyPoint_to_Keypoint
4 年前
sleal-unity
3bae569a
updated scenario lifecycle hooks
4 年前
GitHub
31093061
Merge pull request #218 from Unity-Technologies/scenario-lifecycle-hooks-refactor
Scenario lifecycle hooks refactor
4 年前
Steven Borkman
b45e3ea8
Merge branch 'master' into fod_generator_randomization_changes
4 年前
sleal-unity
fec66d94
removed entities dependency
4 年前
GitHub
304f106b
Merge pull request #240 from Unity-Technologies/remove-entities-dependency
Remove entities dependency
4 年前
sleal-unity
c27393c5
TextureRandomizer now works for tutorial's HueShift shader in HDRP
4 年前
Mohsen Kamalzadeh
76cd657c
Merge branch '0.8.0-preview.1_staging' into ability_to_disable_labeling
4 年前
GitHub
e99019da
Merge pull request #254 from Unity-Technologies/0.8.0-preview.1_staging
Merging 0.8.0 preview.1 staging into Master
4 年前
sleal-unity
61480124
fixed sample scenario configuration
4 年前
sleal-unity
9a593a3f
added configuration text asset field to scenario
4 年前
sleal-unity
4c50a0a5
Merge branch 'configuration-text-asset' into generic-asset-sources
4 年前
sleal-unity
afb1a5f9
renamed Archetype to AssetRole
4 年前
Jon Hogins
d6bc212c
Merge branch 'generic-asset-sources' of https://github.com/Unity-Technologies/com.unity.perception into generic-asset-sources
4 年前
sleal-unity
f7eac831
added tests
4 年前
You-Cyuan Jhang
cc74be4c
Merge from master
3 年前
Mohsen Kamalzadeh
50bdb69e
fix test asset source
3 年前
sleal-unity
4c7f4e1d
DeserializeConfiguration() is now protected
3 年前
GitHub
13eeb0a2
Merge pull request #308 from Unity-Technologies/generic-asset-sources
Generic Asset Sources
3 年前
Mohsen Kamalzadeh
e9ac2316
Merge branch 'master' into add_imageLink_field
3 年前
Mohsen Kamalzadeh
1ddb56fa
test asset update
3 年前
Steve Borkman
d06dca0c
Merge branch 'master' into coco_export
3 年前
Steve Borkman
4b9b77ee
Merge branch 'coco_export' into coco_perception_output_hybrid
3 年前
leopoldo-zugasti
d017dd97
Merge branch 'master' into pyrception-integration
3 年前
Mohsen Kamalzadeh
7598ce57
Merge branch 'master' into h-i
3 年前
Aryan Mann
3753ea3b
updated serialization of randomizers to array instead of object
3 年前
Steve Borkman
e2998b0b
A lot of changes, now we can partially support old perception and new
3 年前
Aryan Mann
55e6068e
Added ability to delay the current iteration
3 年前
Aryan Mann
3066c438
changed name of test for accuracy
3 年前
GitHub
68fd419c
Feature: Delay Iteration (Merge PR #366 from scene-randomizer-support)
Ported over the ability to delay the current iteration
3 年前
Jon Hogins
0ec551af
Merge remote-tracking branch 'origin/master' into keypoint_self_occlusion
3 年前
Aryan Mann
0f5df9bf
finished engine analytics implementation v1
3 年前
Steve Borkman
0fce16c7
I think I have the timings working now
3 年前
Steve Borkman
4cea1504
Old perception format working, and all tests passing
3 年前
Steve Borkman
eb7c733a
Project settings for perception and assigning endpoint
3 年前
Mohsen Kamalzadeh
b26858f4
test fix and bugfix
3 年前
Mohsen Kamalzadeh
788a0831
changed schema for sampler and scalar valid ranges
3 年前
Mohsen Kamalzadeh
cc6231da
testfix, state switchable by default
3 年前
Mohsen Kamalzadeh
cd68c72d
test sample json update
3 年前
Aryan Mann
c612d8d1
finished engine analytics implementation v1
3 年前
Aryan Mann
6d2ca06a
merged both runtime and editor analytics into one file/implementation
3 年前
Aryan Mann
92ec0466
made the analytics test more robust
3 年前
RuiyuZ
22551a51
update test since in scenario camera no longer skip 1st frame
3 年前
RuiyuZ
f30762ad
clean up
3 年前
Aryan Mann
9f3e917e
test json grabs the runtime platform dynamically so it doesnt fail outside osx
3 年前
RuiyuZ
79ab5613
update unit tests with new perception camera property captureFrameCount
3 年前
GitHub Enterprise
7f24359c
Merge pull request #32 from unity/fix-standalone-first-extra-frame
standalone player scenario start rendering from frame 1
3 年前
Aryan Mann
bfacc92d
leftover meta file
3 年前
Aryan Mann
8dc83a93
fixed stray dollar sign in string interpolation =(
3 年前
Jon Hogins
47f2ffe4
Merge branch 'main' of https://github.cds.internal.unity3d.com/unity/com.unity.perception into fix_multi_cam
3 年前
GitHub Enterprise
f2b625c8
#34 : Analytics v2 (Scenario Information)
3 年前
GitHub Enterprise
d0a2d55c
Merge pull request #31 from unity/additonal_scenario_configs
Additional scenario configs:
- Ability to add valid ranges for all samplers (except for animation curve sampler)
- Ability to add valid range to non sampler numeric scalars through the [Range] attribute
- A new compile definition symbol for exposing the valid ranges of samplers in the scenario UI
- Ability to enable or disable a randomizer through the app-param (for this to work, the already existing enabled property is serialized and deserialized. Code was added to treat properties the same as fields during (de)serialization to achieve this)
- New flag in randomizers to denote whether their enabled state can be switched by the user on datamaker. This is purely used on datamaker.
3 年前
Aryan Mann
a7b4cce8
merge serialization array change
3 年前