Steven Leal
4cbc968a
fixed serialization tests
4 年前
Steven Leal
9c47d0a8
removed c# 8 code
4 年前
Steven Leal
0104a889
refactored scenario lifecycle hooks
4 年前
GitHub
09540832
Merge pull request #202 from Unity-Technologies/json-config-update
Json config update
4 年前
GitHub
0fb6043d
Merge branch 'master' into rename_KeyPoint_to_Keypoint
4 年前
sleal-unity
3bae569a
updated scenario lifecycle hooks
4 年前
GitHub
31093061
Merge pull request #218 from Unity-Technologies/scenario-lifecycle-hooks-refactor
Scenario lifecycle hooks refactor
4 年前
Steven Borkman
b45e3ea8
Merge branch 'master' into fod_generator_randomization_changes
4 年前
sleal-unity
c27393c5
TextureRandomizer now works for tutorial's HueShift shader in HDRP
4 年前
Mohsen Kamalzadeh
76cd657c
Merge branch '0.8.0-preview.1_staging' into ability_to_disable_labeling
4 年前
GitHub
e99019da
Merge pull request #254 from Unity-Technologies/0.8.0-preview.1_staging
Merging 0.8.0 preview.1 staging into Master
4 年前
sleal-unity
61480124
fixed sample scenario configuration
4 年前
sleal-unity
9a593a3f
added configuration text asset field to scenario
4 年前
sleal-unity
4c50a0a5
Merge branch 'configuration-text-asset' into generic-asset-sources
4 年前
sleal-unity
afb1a5f9
renamed Archetype to AssetRole
4 年前
Jon Hogins
d6bc212c
Merge branch 'generic-asset-sources' of https://github.com/Unity-Technologies/com.unity.perception into generic-asset-sources
4 年前
sleal-unity
4c7f4e1d
DeserializeConfiguration() is now protected
3 年前
GitHub
13eeb0a2
Merge pull request #308 from Unity-Technologies/generic-asset-sources
Generic Asset Sources
3 年前
Mohsen Kamalzadeh
e9ac2316
Merge branch 'master' into add_imageLink_field
3 年前
Mohsen Kamalzadeh
1ddb56fa
test asset update
3 年前
Steve Borkman
d06dca0c
Merge branch 'master' into coco_export
3 年前
Steve Borkman
4b9b77ee
Merge branch 'coco_export' into coco_perception_output_hybrid
3 年前
leopoldo-zugasti
d017dd97
Merge branch 'master' into pyrception-integration
3 年前
Mohsen Kamalzadeh
7598ce57
Merge branch 'master' into h-i
3 年前
Aryan Mann
3753ea3b
updated serialization of randomizers to array instead of object
3 年前
Steve Borkman
e2998b0b
A lot of changes, now we can partially support old perception and new
3 年前
Aryan Mann
55e6068e
Added ability to delay the current iteration
3 年前
Aryan Mann
3066c438
changed name of test for accuracy
3 年前
GitHub
68fd419c
Feature: Delay Iteration (Merge PR #366 from scene-randomizer-support)
Ported over the ability to delay the current iteration
3 年前
Jon Hogins
0ec551af
Merge remote-tracking branch 'origin/master' into keypoint_self_occlusion
3 年前
Aryan Mann
0f5df9bf
finished engine analytics implementation v1
3 年前
Steve Borkman
0fce16c7
I think I have the timings working now
3 年前
Steve Borkman
4cea1504
Old perception format working, and all tests passing
3 年前
Steve Borkman
eb7c733a
Project settings for perception and assigning endpoint
3 年前
Mohsen Kamalzadeh
b26858f4
test fix and bugfix
3 年前
Mohsen Kamalzadeh
788a0831
changed schema for sampler and scalar valid ranges
3 年前
Mohsen Kamalzadeh
cc6231da
testfix, state switchable by default
3 年前
Mohsen Kamalzadeh
cd68c72d
test sample json update
3 年前
Aryan Mann
c612d8d1
finished engine analytics implementation v1
3 年前
Aryan Mann
6d2ca06a
merged both runtime and editor analytics into one file/implementation
3 年前
Aryan Mann
92ec0466
made the analytics test more robust
3 年前
RuiyuZ
22551a51
update test since in scenario camera no longer skip 1st frame
3 年前
RuiyuZ
f30762ad
clean up
3 年前
Aryan Mann
9f3e917e
test json grabs the runtime platform dynamically so it doesnt fail outside osx
3 年前
RuiyuZ
79ab5613
update unit tests with new perception camera property captureFrameCount
3 年前
GitHub Enterprise
7f24359c
Merge pull request #32 from unity/fix-standalone-first-extra-frame
standalone player scenario start rendering from frame 1
3 年前
Aryan Mann
bfacc92d
leftover meta file
3 年前
Aryan Mann
8dc83a93
fixed stray dollar sign in string interpolation =(
3 年前
Jon Hogins
47f2ffe4
Merge branch 'main' of https://github.cds.internal.unity3d.com/unity/com.unity.perception into fix_multi_cam
3 年前
GitHub Enterprise
f2b625c8
#34 : Analytics v2 (Scenario Information)
3 年前
GitHub Enterprise
d0a2d55c
Merge pull request #31 from unity/additonal_scenario_configs
Additional scenario configs:
- Ability to add valid ranges for all samplers (except for animation curve sampler)
- Ability to add valid range to non sampler numeric scalars through the [Range] attribute
- A new compile definition symbol for exposing the valid ranges of samplers in the scenario UI
- Ability to enable or disable a randomizer through the app-param (for this to work, the already existing enabled property is serialized and deserialized. Code was added to treat properties the same as fields during (de)serialization to achieve this)
- New flag in randomizers to denote whether their enabled state can be switched by the user on datamaker. This is purely used on datamaker.
3 年前
Aryan Mann
a7b4cce8
merge serialization array change
3 年前