Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
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GitHub bd7c4caf Melee Improved. Hit Reacts and bugfixes 3 年前
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ClientCharacter.cs Melee Improved. Hit Reacts and bugfixes 3 年前
ClientCharacter.cs.meta first pass at action system work 3 年前
ClientCharacterMovement.cs fixing targeting (rigidbodies now come along with gameobjects as they move), and adding smoothing to graphics representation of entities 3 年前
ClientCharacterMovement.cs.meta adding ChaseAction. refactoring actions a bit so that ActionLogic metadata is used to serialize the ActionRequestData. Making Action queueing behavior specifiable in the ActionRequestData. Hooking up an example where a player 'moves and attacks' in ClientInputSender. Adding a ClientCharacterMovement component to move the base Player GameObject (previously only the visualization was moving) 3 年前
ModelSwap.cs taking feedback from holiday PRs 3 年前
ModelSwap.cs.meta adding stormflag art assets and test scene 3 年前