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31 行
656 B
31 行
656 B
using System;
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using System.Collections.Generic;
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using BossRoom;
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namespace BossRoomServer
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{
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class ServerCharSelectBRState : CharSelectBRState
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{
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// !! STUB CLASS !!
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// this will be fleshed out with all server-side logic for the character select BossRoom state.
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public override void Destroy()
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{
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base.Destroy();
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}
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public override void Initialize(BossRoomStateManager manager, Dictionary<string, object> stateParams)
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{
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base.Initialize(manager, stateParams);
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}
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public override void Update()
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{
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base.Update();
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}
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}
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}
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