Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
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David Woodruff d1317bb5 fixing targeting (rigidbodies now come along with gameobjects as they move), and adding smoothing to graphics representation of entities 4 年前
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Character fixing targeting (rigidbodies now come along with gameobjects as they move), and adding smoothing to graphics representation of entities 4 年前
State Merge pull request #18 from Unity-Technologies/dmw_actionsystem 4 年前
Character.meta first pass at action system work 4 年前
State.meta redoing state machine pattern. It now uses prefabs to model states. 4 年前