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using System;
namespace LiteNetLib
{
internal sealed class SequencedChannel : BaseChannel
{
private int _localSequence;
private ushort _remoteSequence;
private readonly bool _reliable;
private NetPacket _lastPacket;
private readonly NetPacket _ackPacket;
private bool _mustSendAck;
private readonly byte _id;
private long _lastPacketSendTime;
public SequencedChannel(NetPeer peer, bool reliable, byte id) : base(peer)
{
_id = id;
_reliable = reliable;
if (_reliable)
_ackPacket = new NetPacket(PacketProperty.Ack, 0) {ChannelId = id};
}
public override void SendNextPackets()
{
if (_reliable && OutgoingQueue.Count == 0)
{
long currentTime = DateTime.UtcNow.Ticks;
long packetHoldTime = currentTime - _lastPacketSendTime;
if (packetHoldTime < Peer.ResendDelay * TimeSpan.TicksPerMillisecond)
return;
var packet = _lastPacket;
if (packet != null)
{
_lastPacketSendTime = currentTime;
Peer.SendUserData(packet);
}
}
else
{
lock (OutgoingQueue)
{
while (OutgoingQueue.Count > 0)
{
NetPacket packet = OutgoingQueue.Dequeue();
_localSequence = (_localSequence + 1) % NetConstants.MaxSequence;
packet.Sequence = (ushort)_localSequence;
packet.ChannelId = _id;
Peer.SendUserData(packet);
if (_reliable && OutgoingQueue.Count == 0)
{
_lastPacketSendTime = DateTime.UtcNow.Ticks;
_lastPacket = packet;
}
else
{
Peer.NetManager.NetPacketPool.Recycle(packet);
}
}
}
}
if (_reliable && _mustSendAck)
{
_mustSendAck = false;
_ackPacket.Sequence = _remoteSequence;
Peer.SendUserData(_ackPacket);
}
}
public override bool ProcessPacket(NetPacket packet)
{
if (packet.IsFragmented)
return false;
if (packet.Property == PacketProperty.Ack)
{
if (_reliable && _lastPacket != null && packet.Sequence == _lastPacket.Sequence)
_lastPacket = null;
return false;
}
int relative = NetUtils.RelativeSequenceNumber(packet.Sequence, _remoteSequence);
bool packetProcessed = false;
if (packet.Sequence < NetConstants.MaxSequence && relative > 0)
{
Peer.Statistics.PacketLoss += (ulong)(relative - 1);
_remoteSequence = packet.Sequence;
Peer.NetManager.CreateReceiveEvent(
packet,
_reliable ? DeliveryMethod.ReliableSequenced : DeliveryMethod.Sequenced,
NetConstants.ChanneledHeaderSize,
Peer);
packetProcessed = true;
}
_mustSendAck = true;
return packetProcessed;
}
}
}